I'm not sure I understand the logic behind the current scoring system for gear. Why are set pieces that radically lower my stats and have no talents sitting at 191, while my HE gear is at 182 and outclasses them like mad? Which brings me to my next question:
I am by no means a top-notch agent, I don't have all the best HE gear there is to have, but what's with the disparity between set pieces and my stuff? Are Set pieces supposed to be awful? Even put together they're dropping my stats so much that these "big buffs" aren't even worth it... Am I doing something wrong?
You lose out on some talents for potentially better gear. Gear score only indicates the roll bracket. For example, 240 gear can get as high as 675 on star rolls if I recall correctly. Your knee pads and mask, as well, typically now only have "eh" talents. Kneepads I can live without any of the bonuses, as well as Mask, so Strikers in and I get bonus armor damage for PVE, yay. Gloves are nice if you have Savage, but if you don't, no loss to replace that with say Sentry's gloves.
The gear sets are not balanced around solo play, they are for team play and the talents act as force multipliers.Originally Posted by SkaiiFall Go to original post
If one of your team is using the sentry set he is buffing all your team's damage, this gives your strikers a huge buff along with their own bonus which in turn boosts your tech guy with a huge skillpower buff.
Throw that into a set up where you replicate the old style MMO trinity and it means your tank is buffing your DPS guys damage by debuffing the mobs and your healer gets bigger and faster heals to spam around.
Ok, so at the moment nobody is really doing that, but then nobody is actually trying to beat the Challenge mode without glitching it so we will see how it works when people have to work.
so prior to sets I had 2900 firearms and 2500 stamina I did about 600k dmg per headshot crit with pulse active with my M1A and I was in full 31 HE gear, now with 4 piece sentry set my survivability is exactly the same 2450 stam and same exotic dmg resil and armor and health. also firearms is only 2950 now but here is the kicker. because of the headshot bonus/elite dmg bonus/sentry 4 piece bonus I now deal 1.3million per shot with that same M1A with a crit and pulse active.
Edit: note that 1.3million is using only 214 gear not even 240 so eventually I expect to get to 1.6-2mil per shot eventually.