Do you even language bro?Originally Posted by guest-g95KvTbM Go to original post
This is a double negative. Your sentence here literally says the exact opposite of what you are trying to say. This does not make your case for you. But thank you for posting that master piece of linguistic failure in size 7 fonts on the forum...so we can all point and laugh.
Nice and please included this statement in 2016 financial report above hard fallen of revenue figure! I wonder how the share price will become!Originally Posted by Natchai_Ubisoft Go to original post
Some people have 4 Characters, so they can get 4 a week!!!Originally Posted by Xarian7 Go to original post
Nothing wrong with skipping mobs!Originally Posted by Cipher_Sierra Go to original post
oh dear another wolf of wall street that cares about stock rofl. You really think that 90% players exploited falcon lost mission? You are very wrong mister. From my 15 friends maybe 2-3 used this glitch. Because its so damn boring to stand 30 mins in one place and drop bombs. Ofc you say easy drop of top items. And when you do that then you losers whine that there is nothing to do in late game. Fact that there is glitch in game is not excuse to use it 24/7. those who use is over and over should be wiped, dropped in DZ and all doors should be locked for them as long and they used exploitOriginally Posted by andy_richter77 Go to original post
One thing i agree, ubi should react faster. Not after week but within few hours. Misssion broken - disable mission till fixed. Bullet king broken - disable till fixed, etc.
About Falcon lost mission itself, I like idea but it have to be polished. I cant imagine Im doing one mission for over an hour and get set item i dont want.
Hey, let me give a comment about Ubisoft's faults and the gameplay structure.
-> First I can summarize the situation, that Ubisoft roles out a versions of the game, and its bad coded so that high level player be able to start farming and encroaching glitches to get faster more good items/credits. At this way other low level players aren't in range by there gameplay progress.
-> Then Ubisoft fixed it. So what will normal casual players think, if they will reach the necessary item level of those who glitched: They would start to use (forced to be using) these glitches to stay in touch with the others. Now the first glitch (King Boss) has been fixed. So the first gap between players has been cemented.
-> Then some updates come
-> Players found new glitches and used them. And again the lower ones had to use them, too. Only with this way they stay in touch again.
-> Receipts have been removed, lucky for those who could buy with glitched credits...
-> Next: Police-Academy door glitch -> well the same...
But after the third time of glitching in this game some said: OhOh its not allowed. Okay, but still the fair players are ****ed up, because of those who glitched: Their equipment is better, because they had the chance to get more drops and to have a look into many loot for an easy way.
And now we have no balance between glitchers and normal fair casual players. Fix the glitches, but give the non-glitchers the fair chance to have the same count of loot by playtime just like the glitchers had. So you can close this gap...
And what we learn: Many people won't spend long time for finding the loot. That's what the core gameplay of every MMO is, maybe this should be explained for all and communicated clearly. But you will destroy the whole game by allowing glitches in the past, creating gaps between fair and glitching players. Why do everybody use it: Fair players lose...
PS: And we won't talk about crafting, Ubisoft stays in line with all MMO's: For wtf. you need crafting... Let the players collect materials to spend time with this, so that they not recognize that the game has no content. And if they collect materials, they get crap, so that they start collecting again... But crafting is never constructed to craft good items.
ubisroft is clearly a business. Nothing besides profit will be concerned in stock market.Originally Posted by dzioobasek Go to original post
How about 10% player? You force 10% customer leave? Are you serious? Tell your investor this happened because of a designer failure ? Nice!
Still dont see reason why to mention this when we discuss glitch. You guys think that you can scare ubisoft with stock prices? Mitch pleaseOriginally Posted by Madthundermkv Go to original postand remember they already paid for game so ubi is losing what? Only players respect nothing more.
BSIGuru you re so right man with crafting recent changes so stupid. I dont get point of removing some recipes, if some players could buy it so why others arent allowed? maybe they should just work on weapon stats and make every weapon viable not only 2-3. Imo every weapon should be viable when modded.
Oh ok mr. @Natchai_Ubisoft !
So it's completly normal to glitch through walls in DZ while beeing manhuint and mock with other players while stealing their items and XP but it's completly unacceptable to glitch through ******** ladder or wall for crap 214 items which in most cases is a ****ing holster? Are you kidding me? If you trying to make us play more - that's not going to happen. You manipulate drops just so it take more time to get usable items.
Fix your drop rates and items and crafting and dismantling and multiplayer problems and glitches and hackers and exploiters and i promise i will never do any glitch through any wall again. Focus on the stuff which made all those glitchers go for 25 minutes shooting through wall. Jesus ... or change the company marketing people and game designers since they have no idea what they are doing.