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  1. #101
    http://tomclancy-thedivision.ubi.com...m:148-76770-32

    This sounds exactly like:
    "Hey, yeahh, we support cheater and bots, we love it how people ****s the game experience of other people right in the ***."

    This can't be the solution.
    What will happen?

    The player will wait for lower player to shot them down and no, it's not balanced, only player who are already high-end or player using cheats/hacks will do so.

    So, you don't just lose all your stuff, you also lose experience and levels, because these morons will wait there for hours.

    Happens already, cheaters/hackers around every ****ing pickup spot.
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  2. #102
    Originally Posted by BigCox23 Go to original post
    What about fixing missions not properly starting or being locked out at the start of a mission.
    This is due to the Matchmaking function matching people who haven't completed the level with those looking to replay the mission at a harder difficulty. You can see this by going up to the level menu, um, thing, at the start of the mission to see that you are matched with people who have not completed the mission yet. Which means the issue is with the matchmaker! I personally would like to know why this is happening still, but the easiest solution would be everyone complete the story missions before they hit lvl30 (0-2% chance of happeneing)
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  3. #103
    Originally Posted by IzzyAckmed Go to original post
    This is due to the Matchmaking function matching people who haven't completed the level with those looking to replay the mission at a harder difficulty. You can see this by going up to the level menu, um, thing, at the start of the mission to see that you are matched with people who have not completed the mission yet. Which means the issue is with the matchmaker! I personally would like to know why this is happening still, but the easiest solution would be everyone complete the story missions before they hit lvl30 (0-2% chance of happeneing)
    Is not completely like this, u get info they not finished it always if they r not near u (u not see they skills too), so u must wait for them to show up.
    But this bug with mission is there, because i try do solo hard (i not must tell im 30 and do all challenge mission not only hard) and mission not strat, i get first voice acting, but nothing next, i had go for mm to mission start correctly.
    But they add something i thing, because now it restart whole instance with mission after change difficulty/leaving mission area.
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  4. #104
    http://tomclancy-thedivision.ubi.com...m:148-76770-32

    They are going to raise the drop rates and quality of the HE items from named bosses. Bosses who are only in the DZ, who is full of cheaters and HE rogues. Yes, clearly a change who is going to fix all problems.
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  5. #105
    Originally Posted by Segadorn Go to original post
    http://tomclancy-thedivision.ubi.com...m:148-76770-32

    They are going to raise the drop rates and quality of the HE items from named bosses. Bosses who are only in the DZ, who is full of cheaters and HE rogues. Yes, clearly a change who is going to fix all problems.
    Arent named bosses in challenge modes aswell?
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  6. #106
    so falcon Lost balanced for 4 players..hmm i play solo so why should i bother continuing the game?
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  7. #107
    Originally Posted by Black_Friar Go to original post
    so falcon Lost balanced for 4 players..hmm i play solo so why should i bother continuing the game?
    Have you completed any of the challenge missions alone?

    Just curious, if so how and what setup?
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  8. #108

    Add to the chat visible stats of the item

    add something like when you get or partner in group an item like in dz you can see it in chat and when you point over it with mouse you would be able to see the stats of the item. so we know if we want to trade it thanks
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  9. #109
    Dtyy's Avatar Junior Member
    Join Date
    Apr 2016
    Posts
    6
    After completing the incursion myself and my friends will be done with this game because of this:

    Originally Posted by Ubi-QuB3 Go to original post
    [/LIST]
    Dark Zone
    • Added a new Dark Zone bracket for characters with Gear Score 160+

    ...and this...

    Originally Posted by Ubi-QuB3 Go to original post
    Crafting

    [LIST][*]Increased costs for converting crafting materials and crafting High-End items:
    • 10 Standard (Green) materials instead of 5 to craft 1 Specialized (Blue) material
    • 15 Specialized (Blue) materials instead of 5 to craft 1 High-End (Gold) material
    • 10 High-End (Gold) materials instead of 8 to craft 1 lvl 31 High-End (Gold) item

    [*]Changed deconstruction yield of Standard (Green) and High-End (Gold) items:
    • Deconstructing a Standard (Green) item yields 1 Standard material instead of 2
    • Deconstructing a High-End (Gold) item yields 1 High-End material instead of 2

    The crafting is already a tedious and broken system... potentially gathering for hours only to be left with absolutely nothing... and the solution to that is to tweak the numbers to make it even worse? I can't fathom this decision at all.

    Next the dark zone bracket for geared players... I don't get this at all either. Probably some 12 year old whined he lost his blue performance mod because he ran into a group of highly geared rogues. The DZ is split into 6 zones, if you're not geared enough don't go further north, it's already bracketed to some degree. Then you can see rogues on the compass and map and their names through walls... you can easily avoid them if you're gear is crap or if you don't want to fight. If you got ambushed or shot in the back being in a different gear bracket probably wouldn't of helped.
    Now let's think about gearing up. Once you have cleared all the PvE content what is your reason to get better gear? For me it's so I can kick *** in the DZ. I have a lot of fun being a **** in the DZ and having better gear helps you do that. So what the hell is the point in me then getting better gear if that then forces me into a DZ with people with better gear too? I'm back to square one again?
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  10. #110
    QBas93's Avatar Junior Member
    Join Date
    Oct 2014
    Posts
    16
    Nothing about Lexington not being able to progress if ally npcs die?
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