I agree, a 4-6 hour re-spawn on all the PVE named mobs would have been a much better solution for this.Originally Posted by qhifed Go to original post
This is great, but what about XP?Originally Posted by Natchai_Ubisoft Go to original post
A very good first step. I am surprised by how quick and responsive the devs have been. This addresses the majority of complaints I get from my squad and comes quicker than any Destiny update ever did.
Next on your agenda should definitely be server stability, (losing character data twice especially screams amateur hour). Also, hopefully something to do with the DZ credits, item locking, and perhaps a clan option. At least that seems to be the biggest items on the wishlist.
Posting my reply to another thread on the patch notes...
I guess I will be trading in my game if they take out named elites respawning in PvE........ I am sorry but I am a solo player because I can't play with others because of how I am. I really loved the game but I don't like Pvp and how the DZ is atm, as a solo player It is extremely hard for me to get decent gear because of it mostly in the DZ. I know someone will bash me not being able to play with others... so be it.
Please put a timer on the named elites for those of us that don't want to play in the DZ.
So no named elites will respawn in PvE as of this update. Meaning people who dont want to PvP have to do Daily Hard/Challenging missions to get high end gears. Ok fine, I can live with that. But then...named elites will drop better gear in Challenge than in Hard mode? So you're forcing us to either farm the DZ, or forcing us to party up to complete Challenge mode (of which there is only one mission a day?)
How did you guys go from touting being solo-able if a player wanted to, to tying our hands and forcing us into playstyles we dont enjoy, all in less than a month of launch?
hey love the patchnotes
one small thing, could/will you increase the ITEM droprate for all darkzone mobs alittle bit (making it way higher for the lvl 31+32 mobs, and a tiny bit higher for the lvl 30 mobs)
high end gear really drops too rarely in the current state of the game and i wouldnt mind seeing an overall increase
(it would also make for better pvp because people would actually have some loot, now u 99.9999% of the time get only purples from other playerkills)
I agree with this 200% Making it so that they can never ever respawn again was a **** move.Originally Posted by qhifed Go to original post
And make them roam the entire area instead of patrolling on a small route so they are not as easy to find.
I don't mind if the chance to get level 30 HE's is extremely low.
Random events outside of dz/missions would be great as well.
Because that is a completely new feature that needs to be written first? It's not just a number they have to tweak in the code.Originally Posted by Gojaspin Go to original post