I played around a bit in the unreal engine and made a new faction (early alpha quality), my problem is implementing it into a custom made map.

When I try to place the Castle it wont "stick " to the map, it will "float mid-air", and ingame the model is replaced by a flat square. If I place an army of new units on the map it looks proper in the map editor, but it will act as an empty army ingame.

I'm not sure if the map lacks a proper reference to the upk mod file or if its something else that is wrong. I hope there is a quick fix to this, but I'l admit the lack of mods makes me a bit concerned

Heres how it look in map editor:
Heres how it ends up looking ingame: http://i.imgur.com/RfwS70N.jpg