Originally Posted by
luth411
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Aren't a lot of games basically the same when you remove all of their unique systems?
I've put about 150 hours into Destiny and 60 hours in Division. At no point during my Destiny time did I ever feel as excited about character progression and team play as I did within 3 hours of the Division. Destiny was a bad game. Both of our opinions are just that- opinions.
Not at all! There are a lot of signs indicating that Massive will be adding a variety of game experiences and things like a team deathmatch are very plausible in that list. Like Destiny, this is a game that will be expanded over months. Did you have a problem with the lack of content with Destiny? Destiny still lacks in some ways compared to the Division and it's 18 months out.
Sounds like you didn't even look through the customization options as there are myriad was to customize your characters physical appearance. Moreover, the apparel system is one of the more innovative ways an RPG has allowed players to change their visual appearance regardless of their itemization.
Who played the Iron Banner at launch? Sorry Iron Banner wasn't in the game at launch. Who played Iron Banner...at all...after it was implemented? Things get balanced over time with constructive feedback from the community of players. This is how games like Destiny work. You benefit from the contributions of more sane players.
So there's no content in the game for you aside from the content that you think is too hard that it shouldn't be in the game?
You, like many others, are just coming to terms with violation of expectation. You're assessment of games like Destiny suggests a skewed and false representation of how these kind of games actually work. Rather than offering ideas on ways to improve, you simply complain about what you think is dumb simply because you don't like this flavor of it. That's fine. Go play Destiny- a game so undeniably successful that its players are spending hours a day on it enjoying overwhelming amounts of content that hard but not too hard.