1.2 .0 patch is released at least for Uplay users
Stability and Performance
- Improved performance and stability
- Fixed low occurrence specific crashes
Gameplay
- Improved the overall difficulty of a mission
- Fixed an edge case issue where the XP is not updated
- Fixed issue where the kills from companion animals does not update under specific condition
- Fixed a bug where a weapon switched automatically when using the speed boost
- Fixed a rare issue where the player is vulnerable when trying to heal
- Fixed a low occurrence issue where the player is unable to loot
- Fixed an issue where the player can be teleport outside the mission zone when riding any animals
- Fixed issues with Hardsave not functional if the user performs specific action
- Fixed a trophy update issue when taming one of the beasts
- Fixed a player’s movement issue when capturing an outpost
- Fixed a 2 seconds freeze when player pauses the game during few specific animations
- Fixed a waterfall effect issue during a cinematic
- Fixed an edge case issue where the player cannot pet smaller companions
- Fixed an issue where the “heal beast” and “ride” actions does not always work on sloping terrain
- Fixed a blood trail visual issue when using the hunting vision
Lighting and FX
- Fixed some lighting issues in specific areas
Wildlife and AI
- Improved the AI navigation in a specific outpost
- Fixed low occurrence navigation issues with the companions
- Fixed some edge case animation issues with animals and companions
Missions/Activities/World
- Fixed Missions and Activities blockers when performing specific actions
- Fixed few spawning issues with the players and specific animals
- Fixed an issue where the player can complete one of the mission twice
- Fixed issues where the player can’t climb a vine when performing certain actions
- Fixed edge case issues where the player can remain stuck if he interacts with stones and plants
- Fixed an issue where the player is unable to fast travel
- Fixed objective issues when performing specific actions
- Fixed edge cases navigation issues in the World
Menu/UI/Map
- Added an option to not show enemies in the minimap
- Added a button to disable the HUD option
- Added new tutorial page to match description and picture
- Fixed an issue where a button is misplaced in the reward stash
- Fixed some displaying issues with the HUD and the World Map
- Fixed an issue where a fail prompt does not appear under specific conditions
- Fixed an issue where the XP prompt remains present on the HUD
- Fixed icons issues in specific activities
- Fixed few minor issues where a waypoint is not displayed properly
- Fixed an issue where the outpost counter does not update
- Added a visual guideline for one of the achievements
Audio
- Fixed a sound issue with burning fire during the playgo
- Added a missing SFX during a specific Quick Time Event attack
- Added a missing Audio line during a cinematic
Localization/Text
- Fixed issues when subtitles go past menu borders in some languages
- Fixed an issue where collectibles text can be overlapped by an event notification
- Added missing subtitles when skipping a cinematic
- Fixed incorrect messages appearing on screen after specific actions
PC:
- Improved 4K and UHD resolution support
- Multi-GPU configuration fixes for both SLI and CFX
- Improved the lighting FX for water surfaces
- Fixed wrong behavior after certain controls customization
- Minor PC UI fixes
never had it hereOriginally Posted by gingerloaf Go to original post
maybe its my mouse ? i use a logitech G400S mouse works fine ??
It's definitely not the mouse, there's a thread about it (http://forums.ubi.com/showthread.php...ing-with-mouse) and it seems to happen to all types of mice. We aren't sure what's causing it.Originally Posted by WID992007 Go to original post
I was wondering if this fixes the crashes I have been experiencing with an Nvidia GPU. I get constant crashes with the 362 and 364.51 drivers in random places, especially before a cut scene. This is literally the ONLY game this happens on so I doubt it is my system. I am running a 5930k with a Titan X at 4k resolution. I wonder if it has something to do with 4k instability because my laptop has no issues at 1080p with the same drivers (but with a 970m).