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  1. #1

    Problem Players

    Does reporting suspicious behavior also cover people who join in groups so they can TK without fear of being kicked? I've seen way too many groups doing this so recently.
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  2. #2
    posted in another thread "If you suspect someone of intentional team killing or engaging in otherwise disruptive behavior to the team, you do have the option to vote-kick or use the Report button". Problem with that is that they vote kick you before you have a chance to use the report button and they have vote kick control.
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  3. #3
    There need to be ricochet damage. After a teamkill before the action phase or one team kill in the match, ricochet damage must be enabled. I can't believe the devs haven't implemented this. TK is the biggest drawback. I'm not sure if it incompetence or lazyness, maybe a mix of both but 4/5 matches have purposeful teamkills.
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  4. #4
    FMM-Badea's Avatar Member
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    Originally Posted by xX_Fr0st-W0lf_X Go to original post
    There need to be ricochet damage. After a teamkill before the action phase or one team kill in the match, ricochet damage must be enabled. I can't believe the devs haven't implemented this. TK is the biggest drawback. I'm not sure if it incompetence or lazyness, maybe a mix of both but 4/5 matches have purposeful teamkills.
    No, there needs to be an option to select whether ou want ricochet or friendly fire... I play with a team, and want to have to take care not to frriendly fire my teammates... but let's be honest, ubi**** won't implement any of this. Let's enjoy the idea that came aut of the handicaped child that is ubisoft as it is at this iteration and stop hoping for more.
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  5. #5
    In casual it should be reflective team damage but should have a toggle in private hosted matches or tournament matches to turn this off. The amount of harassment has been one of the proportionality increasing factors as to why a lot of people are moving onto other games. I have seen players kill other players because they "Took their Operator and refuse to let them play it". It goes on and on and on and as long as it is allowed to continue, the decent players are going to give way and they petty little punks are going to play for a while and leave.
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  6. #6
    Originally Posted by LCF_Mordahkai Go to original post
    In casual it should be reflective team damage but should have a toggle in private hosted matches or tournament matches to turn this off. The amount of harassment has been one of the proportionality increasing factors as to why a lot of people are moving onto other games. I have seen players kill other players because they "Took their Operator and refuse to let them play it". It goes on and on and on and as long as it is allowed to continue, the decent players are going to give way and they petty little punks are going to play for a while and leave.
    I understand that this might have slipped by in testing, you have a good community testing the game and not many are team killing but rather focusing on finding bugs and glitches. However once it came out it should have been fixed right away. I'm trying to imagine how the conversation went down to implement this broken feature that literally renders the game unplayable

    "okay we need people to watch out for friendlies to make it more tactical, any suggestions?"

    "yea how about just turn friendly fire on"

    "Yea okay , like a hardccore mode sounds go-"

    "no no no, make it the default mode"

    "ummm....okay but about intentional team kills"

    "nah don't worry just add like a -100 score that will be enough to deter people from doing it"

    ".....but what if they just wanna teamkill and.."

    "No lets do it, trust me it will be perfect"

    At least I bought this game off a friend, haven't given ubi a cent in god knows how long. Now I remember why
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