What The division needs, is a hardcore version of DZ.
I know a lot of people enjoy enjoy playing in the current DZ, enjoy the farming and don't like the PVP, I get that.
The hardcore dz could lose the whole rogue flag element. Lose gains AND losses from killing other players, except their loot of course. Make the mobs even harder than they are currently, with even better loot. Make Extraction Zones available anywhere, just needs to be outside and far enough from buildings.
Have a server stats board(in a safehouse or smthn) where you can see how many people other players on the server have killed, or have a number on the side of their names showing the amount of killing they've done, giving a whole "trust" element that still leaves you with the decision of fighting or trusting.
In my opinion, this would make the DZ more enjoyable, I'd always have to be aware and on the lookout.
I played the game, completed the story, collected all the intel, reached level 36dz rank, and almost have full high-end gear.. but the excitement isn't there and the cost for making things exciting is too high. So for now, my 60€+season pass investment is on the bench.
I am looking forward to the changes and I sure do have hope, the devs have done a "decent" job thus far(aside from screwing the dz).
please remove death penalties in the DZ, no one is going rouge and after you gear out there is no reason to pve and with the penalties in place you cant even pvp with other people who are knowingly and willingly wanting to pvp against you.
Also please put a indicator in game so you can tell the highest level item in a players DZ inventory.
Both of these changes will add excitement and breath life back into the DZ that was their in open beta.
The purples have close to 0 value at lvl30, and since the cost is so great at higher ranks, the rogues are also non-existant.Originally Posted by Spitfire_CH83 Go to original post
LOL, so you want a death match zone for immature players, where no one would ever be able to extract??... Not gonna happen. You better wait for a new Division PVP mode or go play Call of Duty.Originally Posted by xXLone_GunmanXx Go to original post
@veri_veli
Might be true. But I'm taking it slowly with my friends. For my LVL 18 Agent, purples are the best gear I got.
Ubisoft got PvP just right, it's what I've always wanted to see in a game.
As a seasoned Rust player and many other survival games, the PvP in the
division feels just right. For the first time, PvP is not a shoot on sight clusterf*ck. It's not carebear
heaven either. For me and other players I know this keeps it tense, but fun.
There are many situations from which PvP arises. Be it defendiing against
incoming NPCs and accidentally clipping a friendly agent, or only four slots
on the chopper with more people needing to extract, as well as the occasional
pyschopath kiddie. But getting rezzed or supported by a some random agent feels
really good. You never know what's going to happen - far more entertaining and
immersive than shooting everyone on sight.
Of course this is just my opinion, but many players I've spoken to share it.
We haven't reached endgame yet, but expect things to change once we do.
Another one, who does not get the point behind the DZ... If don't like the way the DZ works, you should probably pick up a different game and don't try to turn this game into another simple shooter...Originally Posted by AgentRedwood Go to original post
@monokai
I definitely share your opinion and my whole PSN Division group does as well.
I read 3 pages into this thread and no one mentioned instead of lowering the risk why don't they just raise the reward?! If you have a whole server knowing your exact location with a huge timer, you should be rewarded much more than creds... It would give more incentive to kill a ton of people if you want to play like that and on the flip side of what it already is like, everyone running to that little red skull for the 2k xp.
Nothing needs to be nerfed but the reward should be increased for taking the risk.
Also why the hell does the extraction popup have to be in the middle of the screen?! It would be just fine on either side of the screen not that we are looking anyway with mobs all around us...
Ha, I accept everyones opinion. You can accept and love the Division or hate it. I have no problem, if you don't like it. But trying to turn the game into a mindless death match shooter is a whole different story.Originally Posted by gX-kiD Go to original post
I don't purchase Call of Duty and try to turn it into a tactic shooter.... So if you don't like a game, don't play it. Simple as that.
And I guess less than 1% of all Division players are active in this forum. So based on what I hear from my friends and other forums, everyone loves the game because of it's PVE coop character. But none of them will ever respond in this forum.
I saw to many games in the past, that where ruined by crybabies in forums like this...