So after hitting 30 and getting some gear.. a friend and I decided to go rogue see what we gain/lose from it at lvl 30.
We managed to kill 11 people and survive the 5 minute bounty on our heads overall around 10-15 min trying to outrun and survive and gained a whopping 1500 dark zone credits!
We tried again this time intending on dieing so we got to rank 5 again then BOOM.. lost 95,000 credits 8 keys and 16000xp.
So again.. Gain 1500.. lose 100,000.
Is there any incentive at all to go rogue???
proof.![]()
idk man ... i myself hate rogue groups... usually terrorizing the players who just want to get better loot trough NPC's
!!! BUT !!!
then theres the GROUPS who want to go rogue because its a feature of the very game AND ZONE we play in.
we all know what we sign up for when we enter the dark zone so if we get killed by rogues its honestly our own damn fault
CONCLUSION:
we created 2 groups,
- one wants this system to stay as it is
- the other wants rogue status to be a viable thing in the DZ
honestly idk what the devs should do about this and i'll just wait and see
Damnnnnn Daniel!Originally Posted by F1-Futty Go to original post
That's pretty nuts though, I think the amount you earn for surviving rogue should also be based on how much you currently have. So if you're sitting on 50k credits, at rank 5 you should get say 10% back or something? Or just alternatively reduce what you lose because that's mental!
There will always be lost items, how much could change though.Originally Posted by gamer73_ Go to original post