A buddy of mine who is a disabled gamer was born with no arms, and plays with his feet.
Because of this he cannot really use either a keyboard or a standard controller setup. How he normally games is through a piece of software called Xpadder, which allows him to map any key to any bit of the joypad, including the analogue sticks. For example he can set the right stick to down being is sprint and up being aim, instead of using the right stick to look around.
This works fine on many games, however in The Division the game automatically detects whether a controller is present, which clashes with the Xpadder setup and forces the controller to use the game's control setup instead, which doesn't offer the flexibility he needs.
All he needs to allow him to play is a way turn off this detection. In many games this is done by a manual choice between keyboard controls and using a controller, but just a simple toggle to turn the detection off would also do it.
It should hopefully only be a minor thing to patch in, but it would mean the world to gamers such as my friend who rely on this kind of remapping, and turn the game from completely unplayable to unplayable.
This really makes my heart hurt, we should take this to twitter, and let social media tear them apart for this.Originally Posted by TheLastRebel07 Go to original post
Agreed. We should be able to rebind every single key if we want to at least on PC. I hate that recent games don't allow you to rebind every keybind when there is far better keybinds that are more comfortable. Devs these days seem to be too lazy to unlock all the keybinds to allow them to be rebound to our preference because all they ever do is port console games to the PC.