🛈 Announcement
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  1. #1

    Update 1.1 Patch Notes

    Appearance Menu has received a complete overhaul:
    ◾Now displays as a Grid making it much easier to browse items
    ◾“Outfit Sets” option added to quickly equip all the items in a set
    ◾“Inspect” Feature added

    Visual improvements:
    ◾Fixed several lights that did not cast global illumination
    ◾Fixed missing volumetric lights on Traffic Lights
    ◾Illuminated signs now cast actual light
    ◾Improved atmospheric haze in several Time and Weather combinations
    ◾Improved night time lighting and contrast
    ◾Tweaked exaggerated rimlight shader on characters
    ◾Improved car window reflections
    ◾Improved SSAO to be more pronounced

    Mega Map and Open World updates:
    ◾New “Mission Overview” has been added to the Mega Map
    ◾Contaminated Zones will now display the required filter level on the Mega Map
    ◾Field data with Audio will automatically play when you pick them up
    ◾If you start listening to Field Data with audio from the menu you can keep listening outside the menu
    ◾Added Subtitles for all Field Data that play audio
    ◾Mission Entrance menu usability has been improved
    ◾Significantly increased number of Crafting Materials obtained from Loot Crates

    Other:
    ◾New “Help” Menu is now available in Settings Menu – it stores all the Loading Screen and Context Sensitive Tips
    ◾New Tutorials added for certain gameplay features and mechanics (these can be switched off in the Options Menu)
    ◾Skill Modifiers have been added directly to Gear (previously only available on Gear Mods)
    ◾Fixed an issue on Character Select that resulted in getting stuck with specific combination of inputs
    ◾Fixed a progression blocking issue caused by accepting a group invite at a specific moment during the Base of Operations unlock sequence
    ◾Players will no longer be returned all the way back to start screen after creating or logging in to their Ubisoft Club Account
    ◾Fixed remaining Bugs that prevented log-in when some non-essential services were offline
    ◾New Icon for Landmarks in the DarkZone, Icon now changes dynamically depending on if Non-Player Enemies are present or not
    ◾Added information to the in-game Loot Pickup UI to show why an item can’t be picked up
    ◾Improved multi-GPU performance
    ◾Fixed issue where you could get a white screen on start-up
    ◾Improved performance in Windowed mode
    ◾The Deployable Turret no longer targets non-rogue players and doesn’t damage neutral players caught in line of fire either
    ◾Overall stability increased – lots of Crash fixes!
    ◾Further backend improvements and optimizations
    ◾Many Localization adjustments and bug fixes
    ◾Additional minor bug fixes and polish!
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  2. #2
    Tihocan's Avatar Member
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    Originally Posted by xWTOx SkiLLz Go to original post
    ◾The Deployable Turret no longer targets non-rogue players and doesn’t damage neutral players caught in line of fire either
    Can we clarify who it targets if you are rogue? I assume neutral players?
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  3. #3
    Originally Posted by xWTOx SkiLLz Go to original post
    ◾“Inspect” Feature added
    Didn't they recently mentioned we wouldn't be able to inspect other players?

    Where/what is the source of these patch notes?
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  4. #4
    Source or I call BS!
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  5. #5
    P00K's Avatar Senior Member
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    Originally Posted by Myrre90 Go to original post
    Source or I call BS!
    It was posted here earlier and on reddit. It apparently came from a readme.txt file included with the PC version (which has been preloaded)
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  6. #6
    Originally Posted by P00K Go to original post
    It was posted here earlier and on reddit. It apparently came from a readme.txt file included with the PC version (which has been preloaded)
    So where is the link..
    When someone asks for a source you give them a link or the exact location of where the information can be found.

    atm if I where to claim the source of the information given to me I would say.
    Source: http://forums.ubi.com/showthread.php...-1-Patch-Notes
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  7. #7
    P00K's Avatar Senior Member
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    Originally Posted by Myrre90 Go to original post
    So where is the link..
    When someone asks for a source you give them a link or the exact location of where the information can be found.

    atm if I where to claim the source of the information given to me I would say.
    Source: http://forums.ubi.com/showthread.php...-1-Patch-Notes
    http://lmgtfy.com/?q=division+1.1+patch+notes
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  8. #8
    Keep in mind that no official patch notes have been posted by Ubisoft yet and that patch notes can also vary from platform to platform. So until patch notes are posted by the community team, keep in mind that all things could be tentative fixes.
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  9. #9
    RJ_McCat's Avatar Member
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    Originally Posted by DigitalHitmann Go to original post
    Keep in mind that no official patch notes have been posted by Ubisoft yet and that patch notes can also vary from platform to platform. So until patch notes are posted by the community team, keep in mind that all things could be tentative fixes.
    Thank you for helping to keep thing clear. I figure we will see the patch notes when the game goes live.
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  10. #10
    SgtDmX's Avatar Member
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    This list is easy to find in your Division PC folders, that's the best source you can get atm.
    But like DigitalHitmann said, this can all change, could be different on each platform etc.

    Atleast it's looking good so far, and that they seem to be doing improvements.
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