I walked into a room today and was about to plant my breaching charge but i got shot through the wall although there was no hole there at all , after watching the kill cam i noticed that there IS a hole for the enemy team but for us there is none so they can see the hole they can shoot us through the hole but for us there is nothing wrong with that wall , other teammates walked in to the same room and there was still not hole there , in the final kill cam we could clearly see that the enmy had a "murder hole"
I don't have a video to prove this since i don't use the recording feature in ps4 and never had to , im just wondering if anyone else encounter this bug...
Hello and welcome to the Forums,
Please check to see if this will be fixed in the next Patch.
If not, please contact Ubisoft Support and make sure in your Ticket to include which map and mode you were using.
Thanks
I feel really bad now because myself and the other 4 people on my team reported this guy for cheating because his kill cam didn't show a hole on the wall when he shot us. I wonder if on his end he did have a murder hole chipped out?Originally Posted by Q8_7amood93 Go to original post
Probably did. All tho I almost did get a random head shot thru a door. Guy walked into the bear trap right when I shot. Just a random "Hmm maybe Ill shoot now, doubt he is there" and on the final kill cam you see the bullets hit him right when he walks onto the trap. I have had it were friend and I are trying go thru a door and another friend asks why we are running into a door.Originally Posted by MolonLabe0928 Go to original post
first thing, spamming is so easy in this game, I regularly get lucky headshots through walls or barricades. I don't think passing through a wall does anything to bullet damage for head shots.
Second, this bug has been around for a while. Some walls and doors don't show up on the server as being destroyed, while they may be on one or some people's client side. If you've ever walked into an open door then rubber banded back out of the door, that's what is happening. The server thinks the door is still there so you can't pass through it.