I'll start this off with saying that overall, the open beta was fantastic for the game, especially with such little of the game actually released, so I've got high hopes and don't take anything I say as something that'd kill the game for me, but I would like to discuss my opinion on the open beta and what I'd suggest changing.

So, I've not got the 'greatest computer' in the world, but it is more on the high end side, and running 80'ish FPS on ultra settings was quite impressive considering all the objects that had to be rendered, so the game on that level had superior optimization, and I'm sure as they progress towards full release it'll get even better.

Now, some things I really liked and disliked, and what I'd do about them in order to make the game a bit more fun experience.

Firstly, the Dark Zone. I realize the Dark Zone is supposed to be an unforgiving free for all area that has high risk for high reward standards, and I enjoyed it; however, I found it incredibly easy to turn rouge and lose your collected gear for nonsense- I'll give an example.
So, well over 5 times, my friend and I were battling NPC's and were joined by other players, when one of the players run right in front of one of us while we were shooting and it turned us rouge immediately. This caused us to have to run from the fight and potentially lose everything we had earned. An easy solution for this would be to simply change it to where you turn rouge after killing someone while they're down, indicating actual intent of killing them and not just accidentally shooting them and the whole hour or so of game play stripped for a small mistake.

Secondly, the movement. For the most part I really like the movement, it was smooth and easy to control, though, during open fights when trying to move around from cover to cover, I found the delay to actually begin moving to be quite a hindrance. I believe if they made it relatively instant-to millisecond status, it'd make the game play a bit more smooth and less of a hassle to control during on-going firefights.

Lastly, the amount of NPC's able to be fought. Yes, I realize it's beta and they will add more, however, I'd like to address the noticeable lack of random NPC's to fight other than a couple in the Safe Zone. I'm sure they'll add many more but it is something that I'd like to bring up.

Other than those couple things I really enjoyed the beta and would rate it an 8/10. The game is definitely 10/10 potential and I'd like to see them keep on the right track and do it right.

Thanks for reading this over!