This may have been one of the 1st things mentioned by players but I'm trying to do my part so I figured I'd post about this as well. Character movement seems on the a tad on the stiff side like you can be by a railing that can easily be climbed over and yet unless "B" is pressed at just the right angle you just stand there. And when on higher ground and you want to go down and nothing is in the way you should be able to just to run to it and fall even if you take damage. If I'm willing to risk serious injury or death bc I'm impatient or running from some other impending doom that should be my call. Better sorting options for items would also be great as well as a quicker grenade option maybe the option of sacrificing an ability slot for it. Also friendly AI characters just seem to be kinda "there" like they are in ur world as opposed to I am part of this world to will go on with or without me. Now I feel I've done my part I can play the beta all day guilt free