Location in game: Everywhere
Version of GPU drivers before updating: Multiple new ones
Number of GPUS: 1
GPU model: NVIDIA GeForce GTX 950M
Image/video of graphical issue: Not my video but this is what I am experiencing: https://www.youtube.com/watch?v=wqLeoox_GWE
At the end of the Beta I had just entered the DZ where the HUD resets and a friend grouped with me.
HUD then became stuck in that initial DZ flickering.
Player tags and names would also not show.
I was not able to reproduce before beta ended but condition lasted for the entire time I was playing once it occurred even after DZ exit and re-entry.
Drivers are latest AMD, system info below
OS Name Microsoft Windows 10 Pro
Version 10.0.10586 Build 10586
Other OS Description Not Available
OS Manufacturer Microsoft Corporation
System Name TR1-PC
System Manufacturer To be filled by O.E.M.
System Model To be filled by O.E.M.
System Type x64-based PC
System SKU To be filled by O.E.M.
Processor AMD FX(tm)-8120 Eight-Core Processor, 3110 Mhz, 4 Core(s), 8 Logical Processor(s)
BIOS Version/Date American Megatrends Inc. 0901, 11/24/2011
SMBIOS Version 2.7
Embedded Controller Version 255.255
BIOS Mode Legacy
BaseBoard Manufacturer ASUSTeK COMPUTER INC.
BaseBoard Model Not Available
BaseBoard Name Base Board
Platform Role Desktop
Secure Boot State Unsupported
PCR7 Configuration Binding Not Possible
Windows Directory C:\WINDOWS
System Directory C:\WINDOWS\system32
Boot Device \Device\HarddiskVolume1
Locale United States
Hardware Abstraction Layer Version = "10.0.10586.0"
User Name TR1-PC\TR1
Time Zone Central Standard Time
Installed Physical Memory (RAM) 16.0 GB
Total Physical Memory 15.9 GB
Available Physical Memory 11.1 GB
Total Virtual Memory 16.9 GB
Available Virtual Memory 11.5 GB
Page File Space 0.98 GB
Page File C:\pagefile.sys
Hyper-V - VM Monitor Mode Extensions Yes
Hyper-V - Second Level Address Translation Extensions Yes
Name AMD Radeon HD 6800 Series
PNP Device ID PCI\VEN_1002&DEV_6738&SUBSYS_174B174B&REV_00\4&239 84C36&0&0058
Adapter Type AMD Radeon Graphics Processor (0x6738), Advanced Micro Devices, Inc. compatible
Adapter Description AMD Radeon HD 6800 Series
Adapter RAM 1.00 GB (1,073,741,824 bytes)
Installed Drivers aticfx64.dll,aticfx64.dll,aticfx64.dll,amdxc64.dll ,aticfx32,aticfx32,aticfx32,amdxc32,atiumd64.dll,a tidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx3 2,atiumdva,atiumd6a.cap,atitmm64.dll
Driver Version 15.201.1151.1008
INF File oem48.inf (ati2mtag_NI section)
Color Planes Not Available
Color Table Entries Not Available
Resolution Not Available
Bits/Pixel Not Available
Memory Address 0xB0000000-0xBFFFFFFF
Memory Address 0xFE5E0000-0xFE5FFFFF
I/O Port 0x0000BF00-0x0000BFFF
IRQ Channel IRQ 4294967290
Driver c:\windows\system32\drivers\atikmpag.sys (8.14.1.6463, 658.48 KB (674,288 bytes), 10/21/2015 7:23 PM)
Name AMD Radeon HD 6800 Series
PNP Device ID PCI\VEN_1002&DEV_6738&SUBSYS_174B174B&REV_00\4&14E 8F4CB&0&0010
Adapter Type AMD Radeon Graphics Processor (0x6738), Advanced Micro Devices, Inc. compatible
Adapter Description AMD Radeon HD 6800 Series
Adapter RAM 1.00 GB (1,073,741,824 bytes)
Installed Drivers aticfx64.dll,aticfx64.dll,aticfx64.dll,amdxc64.dll ,aticfx32,aticfx32,aticfx32,amdxc32,atiumd64.dll,a tidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx3 2,atiumdva,atiumd6a.cap,atitmm64.dll
Driver Version 15.201.1151.1008
INF File oem48.inf (ati2mtag_NI section)
Color Planes Not Available
Color Table Entries 4294967296
Resolution 1920 x 1080 x 60 hertz
Bits/Pixel 32
Memory Address 0xC0000000-0xCFFFFFFF
Memory Address 0xFEA20000-0xFEA3FFFF
I/O Port 0x0000E000-0x0000E0FF
IRQ Channel IRQ 4294967293
I/O Port 0x000003B0-0x000003DF
I/O Port 0x000003C0-0x000003DF
Memory Address 0xA0000-0xBFFFF
Driver c:\windows\system32\drivers\atikmpag.sys (8.14.1.6463, 658.48 KB (674,288 bytes), 10/21/2015 7:23 PM)
Location in game:
Happened multiple times but ONLY inside of buildings or in underground subway systems.
Version of GPU drivers before updating:
GeForce Game Ready Driver Version 361.91
Number of GPUS:
One
GPU model:
GeForce GTX 580
Graphics Bug:
Like what Pixalarm posted of screen tearing.
I see large geometric grayish/green random shapes when entering buildings sometimes instead of seeing the room.
Found three glitches in graphics (might also consider bugs)
1. on entering 2 extraction zones the textures went crazy and black artifacts popped up all over the screen until I exited the area. Unfortunately, no screen shot because beta ended and I uninstalled the game before finding these forums.
2. In DZ after getting hit with flash bang sticky bomb, entire screen stayed white until I logged off. Not sure why this happened because the 2nd time I got hit it was fine, but I have a doubt that it was because I did not relog after changing a few graphical settings or maybe it was because I pressed space twice right when flash bang hit.
3. When I first started the game, it booted up on the max resolution of my TV. It ran at 10fps because my graphics card cant handle a triple A game running in 4k so I had to bare 10 min of the intro just lagging and spiking its way through the cut scene until I got the option to change my graphical settings. Ubisoft should allow players to configure graphics before seeing the initial cut scene at the start of the game.
My GPU = Sapphire Duel-X R9 270x (OC edition)
# of GPU = 1
Driver = AMD crimson 15.12 (at time of playing the game)
Unfortunately, no video or image because game is no longer in beta
I played in both the closed beta and open beta. I didn't have this issue in the closed beta but in the open beta after a few hours I noticed the hud that shows up next to the player model had what looked like double vision going on. It looked like there was a shadow behind the skill icons, the rest of the hud and player names. My inventory screen had the same thing going on, making it hard to read text. It seemed to happen all the sudden after being in game a few hours because as soon as I noticed it, it drove me crazy. I spent an hour playing with my graphics settings trying to get rid of it, setting back to defaults, restarting the game, jacking up anti aliasing, ensuring I didn't turn on VR or some other third party setting by accident, but nothing got rid of the double vision effect. I then looked for posts of people experiencing similar issues but couldn't find any, so I chocked it up to me imagining an issue and got used to it.
After watching a few videos today I noticed their inventory and hud were much clearer than what I had been seeing, and realized that I was in fact dealing with some sort of double vision issue. I wish I had taken a screenshot while the beta was live for proof. The only setting I was running that wasn't default was to hide the HUD when not using it. I never tried altering that setting back to always on, because it didn't occur to me that it could be the cause. My graphics settings were almost identical to the optimization guide found here:
https://www.reddit.com/r/thedivision..._settings_for/
My Setup:
i7 920 @ 3.8ghz
12 gig ddr3 1600mhz
EVGA GTX 970
Windows 10 @ custom 125% DPI (hasn't caused an issue in other games/closed beta)
MSI Afterburner in the background
Latest nVidia drivers
Please help! I apologize for not being able to provide a screenshot of the issue.
Wall Destruction bug: (DarkZone)
http://imgur.com/ZEqKtjU
http://imgur.com/p6m2E0Z
http://imgur.com/XB9AeMP
http://imgur.com/PKAdjK4
http://imgur.com/DXmvIjk
This one is a guy from a window that is talking and u can see his feet through the floor:
http://imgur.com/UAMw8Ba
http://imgur.com/pdXDoJw
http://imgur.com/Ov6q2Gj
And i got an image on the map of where it was near: http://imgur.com/ak51Qtj
Thx for the awesome game Ubisoft and I hope i helped <3
1- in game menu background sometimes goes black not blur.
2- i saw agents weapons are in the air.
3- in darkzone sports shop windows. when you destroy glasses you can't see outside and inside its black but you can see agents.
4- at the roof extraction point. i was going up from outside stairs and npcs spawned i start shooting and went back to stairs but npcs kept damaging me. there was wall and floor between us.
Location in game: steam default folder
Version of GPU drivers before updating: 361.91
Number of GPUS: 1
GPU model: EVGA GeForce GTX 770 SC w/ ACX Cooler 04G-P4-3774-KR 4GB GDDR5
Image/video of graphical issue:
The game is crashing with graphics on "high" or "ultra".
With graphics on ultra with vsync off, running at 1920x1080 I monitored the usage of the graphics card.
GPU clock was was at acceptable levels.
Memory clock was at acceptable levels.
Temperature I do not remember.
Use of VRAM was below 4GB, it was around 3,5GB
There was no reason for the game to crash.
My processor is a i7-2600
RAM DDR3 G.SKILL RipjawsX F3-12800CL10S-8GBXL 8GB 1600MHz
I even formatted the computer and reinstalled all the drivers and everything else in doubt there was any conflict with the game and some other program. But it was not the case.
I hope for an Answer.
Sincerely,
Coldasice
I have uploaded a video to youtube to describe issues.
In total I found 3 bugs/glitches to visuals.
First one at the beginning of video it seems that graffiti is not applied to the doors and when doors are opened the graffiti stays behind
Second one was a bug where guy was stuck in a animation and running around with animation locked.
Third one was running to a mission in freeroam, when suddenly a ice wall texture came down.
00:00 graffiti being weird
00:56 guy running around while surrendering
01:10 huge visual glitch
If low quality video might still be processing.
PC specs
Processor: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8 CPUs), ~4.0GHz
Memory: 16318MB RAM
Available OS Memory: 16318MB RAM
Card name: NVIDIA GeForce GTX 970
Manufacturer: Gigabyte
Driver is 361.91 Release date 15/02/2016
I have experienced this issue many times during the open beta. Other group members where unable to see any mods I have attached to all of my weapons and I couldn't see theirs either. It didn't happen every time I was in a group, but when it did I wasn't the only one with the problem, all group members had it. I know it's but a minor graphical glitch but it really breaks immersion to see the vanilla versions of ones arsenal when he has great scopes, weapons skins etch