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  1. #21

    Red pixels all over the place

    Location in game: Anywhere (Base of operations in the picture)
    Version of GPU drivers before updating: 361.91 (driver was already up to date)
    Number of GPUS: 1
    GPU model: GeForce GTX 660M (yes, on a laptop. Windows 10, 64-bit)
    Image/video of graphical issue:http://bit.ly/1QsPyxZ

    Hopefully this isn't a feature of the game I'm overlooking...
    This only happens every so often when the map reloads, such as, after fast traveling. I've only ever noticed this when I'm in a group.
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  2. #22

    Lighting flicker in base of ops.

    Current driver version: 16.1.1
    Single GPU
    GPU model: AMD HD6950

    See Ryb3n's video exact same issue, most commonly occurs in the base of operations but also in the garage next to the petrol station in the Darkzone.
    Clearly some sort of in-door lighting issue
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  3. #23

    Crossfire not working

    With Crossfire enabled, I'm getting very low GPU usage with low frame rates. There is lots of flickering with the default profile and if I set a custom profile to optimized 1X1. If I use AFR, things get even worse with heavy artifacts, as well as the same flickering, low frame rates/GPU usage etc. When running the game with Crossfire disabled, my frame rates are normal, 100% GPU usage, and great image quality

    Location in game: Everywhere
    Version of GPU drivers before updating:AMD's 16.1.1.
    Number of GPUS: 2
    GPU model: HD7970's
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  4. #24

    first time launch issues



    First time launch was with a screen resolution of UHD, though my monitor only supports QHD.

    i7-4770K
    GTX 980 TI
    16 GB ram
    Acer QHD 27" monitor

    I was trying to change the resolution when the game started but ended up with ALT + F4 to get out of the game.
    2nd launch the resultion was set to QHD, so now everything was visible.
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  5. #25

    FPS Issues.

    Spec:
    Location in game: Everywhere outside (Not as much inside get 40-47 FPS indoors)
    Version of GPU drivers before updating: Nvidia 361.91 (updated it today)
    Number of GPUS: 1
    GPU model: Nvidia GeForce GTX 760
    Image/video of graphical issue:
    all of my spec is above recomended besides graphicscard (but still recomended) Haveing trouble getting above 30 FPS when i'm outdoors. Tryed Vsync off/on and when i choose "Auto settings" it puts everything on high wich makes it even worse. I cant get above 30 fps then. if i'm lucky i can get around 40FPS when i'm indoors. tryed everything on low but it barely makes a diffrence. any sugestions? (great game btw, i will most certenly buy it but i want to be able to play it aswell )
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  6. #26
    Location in game: 1074:1592 underground
    Version of GPU drivers before updating: 361.91
    Number of GPUS: 1
    GPU model: NVIDIA GeForce GTX 660 Ti
    Image/video of graphical issue: Levity trash


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  7. #27
    this thing from UHD borderless window happened to me on closed beta, i though they have fixed this
    well... not aparently

    alt+enter to go on fullscreen and then change the resolution manually on options
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  8. #28

    Graphical bugs

    Computer specs:
    Motherboard: Asus Maximus VII Hero
    Processor: Intel Core i7 4790k @4GHz
    Graphics Card: Nvidia Geforce GTX 980 - Driver
    HDD: WD Black
    Monitor: Asus VX238H

    Location in game: Outside the base of operations.
    Version of GPU drivers before updating: 361.91
    Number of GPUS: 1
    GPU model: Nvidia GeForce GTX 980
    Image/video of graphical issue:
    These sometime appear during my game.



    I hope you find a fix for this, and I'd just like to congratulate Ubisoft for such an amazing game.
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  9. #29

    Black screen weirdness.

    Running the game in anything but window mode for me on an R9 290 makes the game randomly turn off my monitors(sometimes just the main, sometimes both) and set it to standby and crashes only the game, but locks my mouse and keyboard to the game and then I cannot access the system. (but I know its not a full freeze because I can hear my music still in the background)

    If I unplug my secondary monitor and plug it back in it brings both screens back to controllable with a memory error on the game.

    Window mode and low shader effects seems to fix the issue. Same error on both crimson 15.12 and the new 16.1.1 versions.

    Some weird *** bug.

    AMD 8320FX, 8GB RAM
    AMD R9 290 GFX
    XFI titanium sound card
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  10. #30
    Originally Posted by Joegurth Go to original post
    I got a HD6970 and the game is running perfect in low to medium settings. But ive got flickering grapfic bugs in buildings like strobo light. driver is up to date and change every setting in the menu i could. found that some sli players got this strobo light bug to.
    Any help for this?

    Concerning to this thread where other gamers have the same problem
    http://forums.ubi.com/showthread.php...kering-graphic

    My system
    Card: ATI HD6970 -> 1 GPU
    Driver: non-whql-64bit-nieg-radeon-crimson-16.1.1-win10-win8.1-win7-feb3
    and every other older driver i tried ....

    Strobo light effects in every house i entered. and in some outside areas.

    Sorry .... I dont have a video of this. And a picture doesnt show the effect

    The game is running pretty fine with my hatrdware only this strobo effect makes it unplayable.

    I have noticed a correlation with the strobe lights effect inside buildings with the time of the day outside. When it's bright and sunny during the day, the flickering is at its most intense. When it's dark or during a snow storm, then the flickering is very very low. I'm not a programmer, but it seems to me that the light from outside when playing on systems with low settings is seeping through the building walls and ceilings and every second or two that the time of day cycles is causing the strobe effect.
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