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  1. #121
    DoubleBogey's Avatar Banned
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    Originally Posted by Udonitron Go to original post
    Well they reduced the outside notification time from 5 seconds in the beta in Sept to now 2 seconds so they obviously have some reserves about it.
    It just needs to be immediate is all.
    It is not outside vs a ROOM by the way, not sure what game you are playing but...
    It is outside vs a huge building with tons of rooms and places to set traps, hide out in, and spring attacks from including cameras all over the place to scope out situations.
    The defenders have the advantage far more than the attackers every time, period.

    Spawning needs to go back to the original idea, that being on the rooftops.
    Shouldn't that tell you something that they only moved the time to 2 seconds? They obviously have a different vision than you of how the game should be played.
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  2. #122
    I don't mind your idea of instant spotting if it'll make all you guy's happy, but know this players are still going to go outside if required to throw you off your game. We had one game last a few days ago where the enemy smashed us first round, ao next round we setup to see if they could play the objective instead of just a TDM, so we see them on the cameras and send a player outside on the outside of the map. Guess what, instead of just going straight for the unguarded objective, they all spent the round chasing the guy outside and getting picked off by us from the windows. So we won and they all cried fowl in messages because we beat them by "cheating" the guy outside never fired a round, so I ask you all, was this a good tactic or cheap? because quite frankly they could've had the objective the whole time.
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  3. #123
    DoubleBogey's Avatar Banned
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    That's a prime example why things shouldn't be restricted. You'd lose out on thinking outside the box. When things are restricted it dumbs the whole game down.
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  4. #124
    Originally Posted by GhoulishTie Go to original post
    Jesus Christ this thread is full of cringe.

    If Ubisoft didn't intend defenders to be able to leave the building, they would make it so. Simple as that.

    Here's an idea. Why not have a red carpet rolled out to the building for the attackers. Maybe have butlers along the way offering horderves. Make it the cakewalk these folks are dying to have. Meanwhile the defenders are locked up in the objective room and are not allowed to leave until the attackers are literally outside the walls of the room. But even then the attackers would have SOMETHING to cry about.

    I really hope Ubisoft does not cave in to these folks that just simply don't perceive their surroundings.
    And your post is the most drastic ever.
    Some of us here are just saying how an early-rushing team strategy is stupid CoD style, not R6, no one is asking ubisoft to change the possibility of the defenders to go out, at least not me. Anyway if we talk about istant spawnkilling due to map design errors, data center lag, glitches and bugs, I say yes, ubisoft has to do something about it.
    Originally Posted by DoubleBogey Go to original post
    That's a prime example why things shouldn't be restricted. You'd lose out on thinking outside the box. When things are restricted it dumbs the whole game down.
    I personally agree with that, the only issue there is on players smartness (and thank heavens they are the minority), I mean they bought R6 right? play the damn R6 gamemode, not TDM, end of the story!
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  5. #125
    Nohzz's Avatar Junior Member
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    Originally Posted by timetravel00 Go to original post
    And your post is the most drastic ever.
    the only issue there is on players smartness (and thank heavens they are the minority), I mean they bought R6 right? play the damn R6 gamemode, not TDM, end of the story!
    But even the loadscreen show us TDM - Bomb, TDM - Hostage and TDM - Secure Area...

    @Topic

    Spawn camp on windows/doors are a valid strategy that can be fully countered as well and it's a cakewalk for glaz.

    Too much qq, gosh. Soon after ppl will start crying about pre-fire, too.
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  6. #126
    Originally Posted by Nohzz Go to original post
    But even the loadscreen show us TDM - Bomb, TDM - Hostage and TDM - Secure Area...

    @Topic

    Spawn camp on windows/doors are a valid strategy that can be fully countered as well and it's a cakewalk for glaz.

    Too much qq, gosh. Soon after ppl will start crying about pre-fire, too.
    If you read my posts a page ago, you'll understand that with TDM I mean "insane team rush to the attackers spawn location", or you can simply say a CoD style frenetic gameplay with no tactic at all, just go, shoot fast and kill first.
    As I said just two pages ago::
    shooting from an hole on the wall? no problem, we have breakable walls for that reason, same for c4, shooting from a window or going outside to deceive the attackers? no problem at all, even camping here is not an unfair strategy cause of the attacking/defending thing
    is oblivious that if I am defending and I got the chance to spot where the attackers spawn, I will aim to slow them and surprise them by sniping from windows, if I got the chance, or picking a spot to deceive them, is stupid to say that I have to stay still on a room even if I got the chance to start the shooting before they enter, is not what I meant tho.
    Please read before stating that there's "too much qq"
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  7. #127
    What a useless thread. Close it already.
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  8. #128
    ... Ok either i really dont understand the Problem or you guys are just trolls. Even if defenders are getting instantly detected outside I still would go outside and rush and shoot and kill the attackers or just make them hunt me and Forget that they should go plant the Bomb secure area or take the hostage. the Point is i bring the fight to them not that they Corner me in a building. if some People think ist unfair that defenders are rushing their spawn like in the Video and cant kill the rushers then by god they deserved to loose. defenders are lit up you can see theire names and Position hell YOU as attackers have a freaking legal WALLHACK. if you still cant kill them then sorry go Play my Little Pony.
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  9. #129
    If you're losing a gunfight when you have the better gun, then your death is on you.

    Stop blaiming the game.

    Take some responsibility.
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  10. #130
    Originally Posted by GhoulishTie Go to original post
    Jesus Christ this thread is full of cringe.

    If Ubisoft didn't intend defenders to be able to leave the building, they would make it so. Simple as that.

    Here's an idea. Why not have a red carpet rolled out to the building for the attackers. Maybe have butlers along the way offering horderves. Make it the cakewalk these folks are dying to have. Meanwhile the defenders are locked up in the objective room and are not allowed to leave until the attackers are literally outside the walls of the room. But even then the attackers would have SOMETHING to cry about.

    I really hope Ubisoft does not cave in to these folks that just simply don't perceive their surroundings.
    #bronze4life
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