1. #1

    A few suggestions

    Hey there everyone,

    There are issues (mostly regarding the bunker) that I'd like to discuss:

    - golden ticket spenders: when you rank up, you start to hit the ticket spenders who just use 20-30 tickets on one track and they eventually beat your time. This is a major flaw to me since it's not even skill based because retrying the track 30 times will get you a good time. As I said in another post, this transforms bunker matches into a p2w model. I don't know what they are doing to fix the golden ticket problem like how to earn them but this needs to be addressed. My suggestion is to limit the number of golden tickets you can spend in a bunker match to 10-15 for example. You get the free tickets and you can only use a limited number of extra tickets to shave a few seconds off your time. I believe this will force players to better themselves and try to get the best times with a few tickets and not by using 30. This will also close the massive gap between players who have 5000 tickets in reserve compared to players like me who survive on 10 tickets.

    - different tier bikes on all maps: this is also something that can push players to get better (which kind of complements what I said above). With that you can use any tier bike on an map, but you don't get a leaderboard and it doesn't affect your general rank. I see that as a "free training mode" just for training purposes since some bunker matches mix everything.

    What are your thoughts on these? Feel free to post any suggestions you think could better the game
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  2. #2
    Originally Posted by berkandsnow Go to original post
    golden ticket problem like how to earn them
    Add friends and you''l get ~90 tickets per month. Do slot machine missions which also guarantees ~90 tickets/month in addition.
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  3. #3
    90 tickets per month is nothing if you play with someone who spend 50 tickets per showdown.

    I get to legends 5 days ago... without tickets, because I don't have them. And yes, It is unfair... looking someone who spend 20-30 tickets per track... and lose at the end,.. what is the point?
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  4. #4
    Well this doesn't prevent income since those who pay for GTs will still have an advantage over those who don't because having 10-15 retries is still substantial and if you're not skilled enough to beat a time in 10 retries then you shouldn't win the match imo because after that it is obvious that you will get a better time if you restart 50 times.

    And I know how to get GTs and I am getting them, just not enough to keep up with the spenders
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  5. #5
    PL-k4kshi-TFG's Avatar Senior Member
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    yo
    pls post your ideas here :
    http://forums.ubi.com/showthread.php...me-suggestions
    there's alot of them there
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  6. #6
    justinman114's Avatar Senior Member
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    My argument is that some players DO need a lot of attempts to get a good time on a track, such as myself. And I still consider myself good at the game, hell, probably more than just "good". I'm not top tier or anything but you know what I mean. Some players can't just hit it on the first few tries, especially when you are going for all the little skips and tricks that save tiny amounts of time.

    Basically what I'm saying is, just because it takes someone a lot of attempts, doesn't mean it didn't also require SKILL.

    I personally think each rider should have an infinite amount of attempts, which would be way more fair than the current system, since some players have thousands of tickets and some have very few. If the showdown has a set time limit, then who cares how many tries you get? You both get the same amount of time in the end. The problem with this idea is that there is no way in hell RL would do it because they would lose all the profits from people buying golden tickets.
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  7. #7
    You're also right justin, even I need a lot of retries to get a good time. However even if you're very good, when you don't have a lot of tickets and hit a guy that spends 50 tickets on one track to me it is just unfair. And my solution doesn't even remove income for RL, it just puts a limit to those spenders who also kind of remove the fun from the bunker by turning it into a p2w. Moreover you would still have an advantage if you buy tickets since you can start more matches and have more retries than those who do not have tickets so it son't be an income barrier to RL but right now the unlimited ticket spending is just too much for a game that has only 1 multiplayer feature and it is sad to see that it is a p2w one...
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  8. #8
    It would be nice, but reality is going in another direction. Soon, we can have ads in the middle of the race while race is still going in the background.
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  9. #9
    Originally Posted by bwestlie Go to original post
    My counter arguement to this would then be that the players who take the tracks with 3 tickets, and who you beat by spending maybe 10-20, would post probably be able to take them back if they got the same tickets.
    True that.
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  10. #10
    xitooner's Avatar Senior Member
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    My suggestion is to limit the number of golden tickets you can spend in a bunker match to 10-15 for example. You get the free tickets and you can only use a limited number of extra tickets to shave a few seconds off your time. I believe this will force players to better themselves and try to get the best times with a few tickets and not by using 30. This will also close the massive gap between players who have 5000 tickets in reserve compared to players like me who survive on 10 tickets.
    And my solution doesn't even remove income for RL, it just puts a limit to those spenders who also kind of remove the fun from the bunker by turning it into a p2w.
    RL is happy with the Bunker being P2W at its core...they designed it to be one and are actively making tweaks throughout the game to make it more efficient at extracting money from your wallet. And you ARE limiting RLs income this way because you are holding back the whales from spending as much as their competitive ego desires. A F2P game never pisses off its whales.

    This is a F2P game, and when F2P meets the spirit of fair competition.... the money wins. I understand what you want... but this game wont ever give it to you.

    the prestige of being a high ranked legend.
    No real prestige there anyway; the game doesnt even remember you did it. . . . and doesnt bother really rank the legends by forcing them to play each other. You get some chips, a few donuts, and an occasional paintjob. . . by competing more directly against a person than the rest of the game allows. If you enjoy that sort of thing, its great. (not really my cup of tea)
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