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  1. #1

    put in fully functional first person view!!!

    I played all the ghost recon games.Absolutely loved the original, GRAW was fun and didn't enjoy GRFS for its 3rd/1st person weird system.
    Believe me there are thousands of us who want-
    1.a first person camera(not a floating one, with full body)
    2.Manual leaning(don't get me started on the 3rd person cover system. In a tactical shooter how you can see your enemies when you are hiding behind a wall??? *FACEPALM*)
    If you don't want to cater to the real fans & don't want us to buy the game that's your business ubisoft.
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  2. #2
    Lolssi's Avatar Senior Member
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    I feel you but unfortunately they pretty much confirmed that first person is when aiming only
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  3. #3
    SuperBiscotCOT's Avatar Senior Member
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    Sorry for you but I have to confirm what Lolssi said. If you want you can still debate on it and ask an option to be only in FPV.
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  4. #4
    Cortexian's Avatar Volunteer Moderator
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    Yeah the developers talked about the camera system and seemed to indicate that they're sticking with the third person view + first person when aiming down sight system.

    Personally I'm glad, it seems like the superior system in games where getting shot actually matters. It lets you know your body positioning relative to cover that you're trying to hide behind while still giving you the accuracy and precision of a first person ADS (Aim Down Sights) view.

    I'd love to see manual leaning in the game though, that would be nice. Just need to make sure that animation replication is solid for networked play if they implement it. If not we'll have endless complaints about people apparently shooting through walls and around corners without showing themselves from behind cover.
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  5. #5
    Originally Posted by Cortexian Go to original post
    Yeah the developers talked about the camera system and seemed to indicate that they're sticking with the third person view + first person when aiming down sight system.

    Personally I'm glad, it seems like the superior system in games where getting shot actually matters. It lets you know your body positioning relative to cover that you're trying to hide behind while still giving you the accuracy and precision of a first person ADS (Aim Down Sights) view.

    I'd love to see manual leaning in the game though, that would be nice. Just need to make sure that animation replication is solid for networked play if they implement it. If not we'll have endless complaints about people apparently shooting through walls and around corners without showing themselves from behind cover.
    Well its not like they haven't had it before....
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  6. #6
    it seems that GRWildlands doesn't have any "go to cover by pressing whatever button" system, and it's growing on me cuz it works on R6:Siege, why not GRWildlands?
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  7. #7
    ES-Ulukai's Avatar Senior Member
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    Can't talk about cover system for the moment.
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  8. #8
    GiveMeTactical's Avatar Banned
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    Yeah, a moot point really, more so because they have spoiled us to this new fictitious system since Vegas. Knowing UBI and their " We are all about the Benjamins" motto, I doubt if we will ever see it again.

    I would not mind if one of their implementations would be that on Hardcore mode... this way all those who wants to shout out to their peeps about how great they XP STATS are can do so and leave us at least a small gratification on HC mode.
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  9. #9
    Originally Posted by StealthTallyFox Go to original post
    it seems that GRWildlands doesn't have any "go to cover by pressing whatever button" system, and it's growing on me cuz it works on R6:Siege, why not GRWildlands?
    So you want a button to do the work for you? instead of you walking to the cover getting behind it and making sure your not sticking out of it.
    I get it - eaiser to have a auto piolt button
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  10. #10

    first person gun view

    ive noticed something in shooters before and this ones no different i love GR and ill love this game im sure ive just noticed something when it comes to pulling a gun up to look down the sites in first person. ive noticed in evey game out there when you pull the gun up the focus is always on the gun and the background is always out of focus a little bit like youd b looking at the gun when you would be shooting it this isnt the case you focus on whats out in front of you and use the sites to line it up im not sure how you would achieve this effect but its always bothered me if anyone else thinks so id like to know if im wrong on this cause i hunt and shoot guns for fun and im never focused on the gun. if you dont shoot guns IRL just hold your hand up like your making a gun out of your hand lol and see how your eyes focus if your pretending to shoot something. ill wait
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