In the previous thread on Arabic warriors, there was the suggestion that any new cultures added should be simply additional Hero/classes to existing factions in a large expansion later into the game's lifespan.Originally Posted by minat00p Go to original post
Persian/Ottoman classes for the Legion
Mongolian/Hwarang classes for the Chosen
Celtic/Gaulic classes for the Warborn
There wouldn't really be any need to restrict those Hero/classes to certain maps or anything. Again, though, except in relation to indigenous American cultures. That would better be served with a separate expansion, like the Vietnam one Battlefield Bad Company 2 had.
First off, I want to thank you for your hard work. You are active in almost every thread and I apperciate your opinion and you arguments. I didnt inform myself enough, as I can see now.According to you, there is already a solution for the problem i was seeing, even though it would totally wreck the historical accurateness (but hey, who cares ? xD)Originally Posted by MisterWillow Go to original post
Do you know wether there are going to be more classes in the game´s lifespan, or is this still an utopic wish?^^. And, since I really weight your opinion, do you have a idea for solving the problem, that the indigenous american people, who were merely armed, could stand any chance against a full-armored Warden? And is there a possibility/idea for more gamemodes like e.g a story mode, or a ffa-battle in a arena ?
Everybode, feel free to help me out with this^^
and thank you for the many responses/views
A fellow warrior![]()
Yeah, there's very little historical accuracy here, anyway. It's pretty clear that the factions and fighting techniques are historically inspired, but they seem to be creating something more fantasy, or at least alt-history.Originally Posted by minat00p Go to original post
If you mean more classes other than the Warden and Oni, then yes. Made a thread speculating what those might be over here.Do you know wether there are going to be more classes in the game´s lifespan, or is this still an utopic wish?^^.
If you mean more classes other than the potential four-per-faction we (sort-of) know about, then that's anyone's guess. If so, they'll probably come in a large expansion later down the line.
They wouldn't.And, since I really weight your opinion, do you have a idea for solving the problem, that the indigenous american people, who were merely armed, could stand any chance against a full-armored Warden?
It's the major reason I think they should be included via a Battlefield BC2-Vietnam style expansion, which would take place in America (or the game's analogue), and could involve the Aztecs, the Cherokee, or Crow, or Apache, the Inca, or what ever other group they would like. It would be really interesting to have Polynesian warriors included---between the facial tattoos and swords made of shark teeth.
The other reason is so they can really focus on cultures that were, in some ways, vastly different than Eurasian ones, and get in-depth with an alternate story and whatnot.
As far as other game mode for multiplayer, we have no idea, but the devs have confirmed that there will be a single-player campaign with a story.And is there a possibility/idea for more gamemodes like e.g a story mode, or a ffa-battle in a arena ?
Well, first of, im glad to hear that there are going to be more classes than only the Warden and the Oni. It´s always nice to hear from you, since you are really into the forum
Futhermore, it´s also nice to know that there is going to be a singleplayer-story-mode, regardless of how good and deep it is going to be.
But, assuming that there is going to be a Indigenous-Amercians/Polynesians-Dlc, the need of a bow in the game would be essential, since the tribes in North America used to fight with bows. But a ranged warrior would be broken and nearly unbeatable. Is there any forum about this? And do you have any idea?
And yeah, i would really like to fight with freaking teeth-shark-swords xD in civ 5 at least, Kamehameha was really nice to play with
Everyone, feel free to participate, since this is OUR game
A fellow warrior
PS: Shoutout to you, MisterWillow, you are doing great work, I apperciate that
Yeah, no information on what exactly it will be like has been released, but there is a thread over here dedicated to speculation and/or requests.Originally Posted by minat00p Go to original post
I disagree. Samurai warfare had as at least as much of a focus on archery (and horseback combat in general) as Native Americans, and from the limited amount of information we have, they aren't likely to have any dedicated archer class---though, that doesn't rule out bows or something like an atlatle or sling to be integrated into Feats somehow, like the Oni's shuriken. Indigenous American, Mesoamerican, and Polynesian cultures had enough melee weapons to constitute a few different Hero/classes.But, assuming that there is going to be a Indigenous-Amercians/Polynesians-Dlc, the need of a bow in the game would be essential, since the tribes in North America used to fight with bows.
For example:
American - Gunstock club, Ball club---though those could be a club-based class---Spear, Tomahawk, Knife
Mesoamerican - Macuahuitl, Tepoztopilli, Tlaximaltepoztli, Quauholōlli
Polynesian - Leiomano, the extended version that resembles a Sword---the two being distinct enough in reach and handling that they could be separate classes---all manner of Clubs, and a very distinct Spear
Admittedly, some of those could be placed together, so there might be only three classes per faction, instead of four, but one of the really interesting things about the three factions there is that they are distinct enough aesthetically that they wouldn't easily be confused, and the devs could be very in-depth in terms of customisation.
Yes, in fact (here, here, here, here, and here).But a ranged warrior would be broken and nearly unbeatable. Is there any forum about this? And do you have any idea?
For your convenience---in case you don't feel like reading through all those---the overall opinion of people here is that a dedicated archer class would undermine the game's core mechanic in the Art of Battle, and obvious focus on melee, and be out of place. However, people are perfectly fine with ranged Feats (Oni's shuriken, arrow storm, and Warden's catapult strike).
There has been a lot of speculation about the Viking faction---especially because we don't know anything... Ubi..!?---and it's been suggested that one of the classes (at least) will have a throwing axe Feat.
In terms of Indigenous Americans, things like throwing tomakawks, slings, atlatl, etc. could easily be incorporated as Feats as well, so it would work there as well.
PS: Shoutout to you, MisterWillow, you are doing great work, I apperciate that
Nah. I just love the subject matter too much.
Yeah, you´re right, didnt think about all those specific meele weapons the indigenous had ^^. So a class would be possible, since whe know what weapons we could use and how to distinct them. But how would you name those classes? And how would the maps look like?. My idea would be a map in a jungle, a map near a e.g. inkanian city in the mountains like Macchu Pichu. And a map at a beach or an island. What do you think?^^
Hopefully, someone from the design team noticed my thread, I really would like to know wether this would be possible/ if it maybe already is planned^^.
Thank you again for your hard work. I feel like i´ve found someone who, just like my, puts much dedication and hopes in this game. We shuld totally play this game together
A fellow warrior
No clue. Not off the top of my head, anyway.Originally Posted by minat00p Go to original post
A map in Macchu Pichu would be epic. Not quite sure how an Island would work out, to be honest, but Easter Island is generally included as part of Polynesia, so that would be interesting. American deserts, with the Mesas and rock formations in the desert especially, would also work. The Pueblo carved cities into cliff faces, which could be very interesting to fight in.And how would the maps look like?. My idea would be a map in a jungle, a map near a e.g. inkanian city in the mountains like Macchu Pichu. And a map at a beach or an island. What do you think?^^
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As long as you're on PS4, sure. Feel free to PM me your username and I'll add you, or just look me up, my PSN is the same as here.We shuld totally play this game together![]()
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*******, i dont own a PS4 , but maybe ill do until the release of For Honor ;(
I really like the idea of fighting in the "carved" cities, this would be so awesome. Generally speaking, your ideas are all nice.
I imagine fights on islands like this: the two team spawn on 2 different beaches and they will meet in a jungle later on. This would give the possibility of trapping the enemy team, since the jungle is more or less confusing and full of trees and so on. But unfortunately, this would be a map which would require many gaphical details and stuff, so it would maybe be hard to design.
What do you think of this idea?
I imagine they'd mostly be tight corridors inside, not a lot of room to strafe around, which would make for very direct fights.Originally Posted by minat00p Go to original post
Spawn points seem good, assuming it's a rather small island.I imagine fights on islands like this: the two team spawn on 2 different beaches and they will meet in a jungle later on. This would give the possibility of trapping the enemy team, since the jungle is more or less confusing and full of trees and so on. But unfortunately, this would be a map which would require many gaphical details and stuff, so it would maybe be hard to design.
What do you think of this idea?
A jungle, a village, maybe a shrine or large religious site would be interesting. So would something like a map incorporating a volcano (probably just one slope, or a dormant lava-tunnel that you could go into) or an area with hot-springs.