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  1. #71
    These are just my opinions but i might post it on the forums for gr:w team to see:
    random ideas
    -reskin of the Rebels so we dont have these weird rainbows walking around shooting people vs camouflaged people
    -A new way for campaign users, a little conquest type which starts after 100% completion, provinces will not be hot zones, rebel controlled or unidad controlled, when a faction is wiped out it will re-appear smaller but grow (unlikely but hoping)
    -Having the rebels grow stronger than just cottages instead having full on bases i think would be more realistic to the state of Bolivia
    -More side missions! Preferably linked to the hotzones mentioned earlier (free bases, capture lieutenant, free city from occupiers)
    -Have the open world be really an open world, another squad can join you, but only your squad lead and their squad lead can communicate after meeting up and pairing squads, this way amazing new tactics, raids, missions would be done
    —Weapons
    -M249 LMGS on humvees etc cuz the minigun is very unrealistic
    -Having an option to remove a gun in the main campaign (Having a secondary and primary only)
    —Squad
    -CHANGING THEIR WEAPONS WHY IS WEAVERS SNIPER FULLY AUTOMATIC
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  2. #72
    I've bought everything for this game, but as a combat vet there's a few things I haven't seen. I want to see a 240B machine gun and why aren't there any ACH covered helmets with NVG. Finally optics; why hasn't infrared been implemented? I was issued IR optics as a machine gunner to spot IEDs and targets against the background easier. IR is not like the multicolored thermal available in game; white hot and black hot options.
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  3. #73
    Kane_sg's Avatar Senior Member
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    Ultra necro bro
     1 people found this helpful
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  4. #74
    Originally Posted by Kane_sg Go to original post
    Ultra necro bro
    Yea what I thought too... 2016 meh!
    Would have been better to start a new thread about it.

    jAG
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  5. #75
    Hugo-FOU's Avatar Senior Member
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    Mar 2016
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    PS4. Not in order of importance, just as I think of them.

    1, Redesigned helicopter control system. One that has the free flying feel of the original but can be switched to a combat mode. (Example, assign a button that disables free look and turns on crosshairs. This would also then enable the opposite stick to control a strafe movement.

    2, Linked app, as was done with AC. Black Flag, so you could set waypoints without going into game menus. (Useful when flying in coop)

    3, Individual team commands. (Could be achieved by selecting the command then pressing left/right on the D-Pad to select the team member.)

    4, Position between casual stroll and full aim. At present if you want to walk upright not on aim it’s a casual stroll even if you’re in the middle of an enemy base. A half press on the aim trigger could put you character into a more tactical stance. Weapon in the shoulder, just off aim, slightly hunched and with soft knees. This could also provide a bonus to the auto aim.

    5, Ability to jump, climb and repel.
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  6. #76
    Ubi-Lucipus's Avatar Community Manager
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    Jun 2018
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    Please make sure to check the relevance of the thread before posting, this has been necroed from several years ago and as such I am going to close this thread.
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