🛈 Announcement
Greetings! Ghost-Recon forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game.
  1. #1

    Speed of sound ? Realistic ballistics ?

    There are already too much examples for these


    https://www.youtube.com/watch?v=cix07R1vlhI


    etc... Gravity、Ricochet、remote sound delay....

    These are things called "Authentic experience" You know ..
    Share this post

  2. #2
    And no more "fake" Tracer (hand pistol trail ...etc....) we need realistic Tracer rounds! !
    Share this post

  3. #3
    Cortexian's Avatar Volunteer Moderator
    Join Date
    Apr 2012
    Posts
    1,875
    I'm fairly certain I experienced bullet drop when playing in Paris. I can't be certain though, as the range I was shooting at with the sniper rifle wouldn't of realistically had much drop. I'm pretty sure I saw the shot land lower than my point of aim however. This would imply gravity is a factor, but this is unconfirmed.

    I hope ricochets are implemented realistically.

    No idea about the sound effect realism.
    Share this post