There are already too much examples for these
https://www.youtube.com/watch?v=cix07R1vlhI
etc... Gravity、Ricochet、remote sound delay....
These are things called "Authentic experience" You know ..![]()
I'm fairly certain I experienced bullet drop when playing in Paris. I can't be certain though, as the range I was shooting at with the sniper rifle wouldn't of realistically had much drop. I'm pretty sure I saw the shot land lower than my point of aim however. This would imply gravity is a factor, but this is unconfirmed.
I hope ricochets are implemented realistically.
No idea about the sound effect realism.