Don't make the game too easy !
I've seen some alpha footage and I have already some complains !!!!!
Here are some sugestions !
1- Game NPC seems too easy to defeat . I've seen Angry Joe taking a bear 1 on 1 and almost defeating it ! That's not possible , in real life he will run like a ***** , it should be the same in this game too .
2- Some animals fur (wolf , saber-tooth ) looks like they are ready too atack all the time . It would be better to have a hair animation for them when they do attack .
3- The taming beast system is WAY TOO EASY . There should be a 10-15 % chance to tame some beast , or even less for some of thems , and a bigger chance if you really take you're time with it .
4- The Owl is realy overpowered .
5- The animals should act more natural :some should run/atack sooner , if you are not in stealth . The human AI also should be more responsive , and deadly .
6- There would be a lot of fun if you can implement night time ! , hunting under the moon light, a time when some rare beast come out to play) !
7- Third person view should be available !
I think they really need to work on the animals in general. In Far Cry 4 they got the wolves right. You hear them, they circle you, they howl, and they attack. Let's just call this sizing up your prey.
Other animals like the tiger and leopards however just absolutely maul you to death. Possibly add critical hits to animals?? For example, it is a known fact that when fighting a bear with a spear, you wait for it to stand on it's back legs, than you get up nice and close and brace the end of the spear against the ground, using the bears weight as it falls to scewer it. Of course we don't need a 10 second long animation for this, but just add a critical to the bears under side.
Other than the animals definitely work on the human AI, I would only call them to shoot them and take their car and ammo. They are really god awful xD
Originally Posted by Viragoxv535 Go to original post
Problem with adding a 3rd person view is when you have 2 perspectives to choose from, both suffer because of it, theres also no need for it in these games, it'd be pointless and a waste of time and developmental resources...