So you're being impatient with us because we are following up on something the devs promised while they apparently didn't know how to accomplish it? Give us some real details please. When you make a huge announcement with specific promises, you create accountability for yourself.Originally Posted by mattshotcha Go to original post
TC is baaaarely functional. There are sections of it I can't even load at times and connecting to Ubisoft servers can be HORRIBLY unreliable. Not a good sign for the future.
I'm sure there are external factors (such as Ubisoft), but people are getting used to being disappointed by Red Lynx.
Hello Jtrunn84,Originally Posted by Jtrunn84 Go to original post
This is not the place to have an aggressive discussion. It is not acceptable to come here to look for a conflict with the community manager.
We appreciate players being enthusiastic about the game and frustrated about the issue but it is not a reason to display such behavior.
Also, let me remind you this is a feature we brought for free 18 months after launch. It deserves some respect and tolerance.
We can discuss and answer questions, but it has to be in a respectful context.
The feature has some real problems on production environment and the fact it is Christmas (teams are not at full capacity) doesn't help to get a quick resolution.
The PS4 seems the most impacted while the PC still gets some new tracks from other platforms every day.
The reasons for the hiccups of the cross platform sharing are given here, 2 posts after your last one: http://forums.ubi.com/showthread.php...1#post11250254
Outside of the cross platform question, I looked at the telemetry to see if TC had any problems and from what we see, that is working correctly. People are creating, sharing, downloading and running tracks continuously.
Also, there hasn't been recent reports of servers outage.
So your complaints don't seem to have any recent ground.
If you have some constructive and respectful questions, please feel free to share them, we'll be happy to answer to them. Otherwise, restrain yourself.
Cheers,
Eno
Thank you Eno for your thorough reply. I'm not picking a fight with anyone here. Shotcha began his post in a confrontational, frustrated manner and I called him out on it. I also felt like I exercised plenty of restraint.
"Also, let me remind you this is a feature we brought for free 18 months after launch. It deserves some respect and tolerance."
Believe me, I am VERY appreciative of the efforts RL has put toward my favorite gaming franchise. You might notice that I host RL official every chance I get (whether it's 4 viewers or 40). The xplats for new tracks is awesome and has breathed new life into this game for all platforms. Bravo, and thank you!
Retro xplats is a big deal to me. There are tracks on other platforms I have been DYING to play and I thought that might finally be possible when I heard the announcement. All I want is what we were told we were getting and to be kept in the loop.
Cheers,
JKT
Hello everyone,
So the speed of cross platform sharing is now fixed, however, it is currently spamming the "Newest" feeds which was not the design.
If something is shared now on a platform, it should be reshared a few minutes later on every platform and appear on the newest feed.
If something was shared before we activate the cross platform sharing, it will be reshared in the coming weeks/days on every platform and shouldn't appear on the newest feed.
This design should mitigate the problem of spamming. However, it's not what we see now. Please do not release your tracks now as it will get lost in the middle of everything else.
The 2 remaining problems:
- The search on "FusionShared" works only on PC and not on X1 and PS4.
- The newest feeds are spammed.
We keep looking at it.
Cheers,
Hello,
The "newest" feeds were spammed because of the tracks that were blocked in the pipe, so it should be ok now. Let us know if you see a problem in the "newest" feeds.
The retro xplat hasn't begun yet, we just enabled the automated cross platform sharing for the tracks that are shared now.
We'll enable the retro xplat as soon as we confirm what is already enabled works correctly.
We can't really provide raw data because that would be dozen of thousands of lines but we'll make sure players can look for "FusionShared" as a creator in the search tool in TC and that it sends back the results.
Next steps:
- Fix the search tool to work with "FusionShared"
- Enable retro xplat
- Enable X360 tracks copy towards PC/X1/PS4
Cheers,
Confirmed... Big styleOriginally Posted by En0- Go to original post
Thanks for the updates En0,
Couldn't keep up with the tracks hittin' TC yesterday
Found a few nice ones though so, yea great stuff!
Really hope you guys can get round to the 360 tracks,
360 being the platform that helped build Trials up to where it is today deserves an ol' nod
So many gems back there many of us would love to see again...
Big appreciation for the efforts so far
Cheers.
EnO/Matt, thankyou for the update on things.
First off there is a new 'Its Fidelity' build, that'll be played first. FusionShared is looking promising today:- Joy of Christmas [K95], Lumber Peak, Snowy Peak [FG], Winter Woodlands, [Vegas] Snow Drift, "MOONLIGHT", Fungal Frothiness, Ark Escape XRTO -13 [VP], Way of The Ply 111, to name a few I like the look of.
A nice selection to have a run at.![]()