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  1. #31
    somebooty619's Avatar Banned
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    Nov 2014
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    aiming at the head ??? u might wanna check on that, i killed people when im not even aiming at the head and i get head shot 8 out of 10.
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  2. #32
    wait hold on let me get this right...

    you're telling me if someone shoots you in the head you're not going to instantly die? OK. Yeah, just making sure I'm understanding you correctly.
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  3. #33
    Originally Posted by Charity Diary Go to original post
    I think the Time To Kill (TTK) could benefit from being increased a bit, with headshot multipliers being decreased dramatically. Most gunfights are decided by connection instead of tactical advantage or skill, and that's because the TTK is so short compared to other games. A higher TTK would also help differentiate the weapons, which feel a bit too similar to each other, and decrease ping reliance.
    I agree, i think this is the smart way to go. In theory OHK headshots was a fantastic idea, but in reality its aimost always some wonkadoo hipfire spray. (maybe you have to ADS in order to OHK headshot?)

    If the playerpase is big enough, it would be cool to see what is mentioned above with a higher TTK, but also a hardcore mode where it takes very few bullets to kill all around, and requires an even slower and more methodical style of play.
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  4. #34
    Hey guys, while doing some testing for shooting walls to hit cameras, I noticed something off. Basically the game was assisting me in a custom match to hit the camera through a wall. I posted about it on the reddit, and someone said that it should be disabled for matchmaking. What concerns me is that I play on PC, and as far as I am aware there isn't supposed to be any aim assist available for it. So I was wondering if a few of you guys could try to emulate the shots to see if the aim alters in a casual match (I wouldn't ask you to randomly try it in a ranked :P ) on PC. (The Shot: https://drive.google.com/file/d/0B-B...ew?usp=sharing ) I tried to get some games in and none of them gave me house to try this on. If you want to try other shots https://drive.google.com/folderview?...UE&usp=sharing

    Thanks for helping!
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  5. #35
    somebooty619's Avatar Banned
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    just to make sure i understand you, you're compare a game to real life!!! ? lol this is a game not real life bum!
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  6. #36
    sugiik's Avatar Junior Member
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    Oct 2012
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    the only thing might be fixed are, heavy armored class should not die with 1 shoot on head with handgun...or light bullet....

    i get a lot of stray bullet on head...but that's the fun of the game....stop complaining...

    but here the catch i found.... you gotta guess , 60% of people aim straight or lower....
    so for defending team,/ camp they tend to crouch....so if you happend to be seen, mostle weapon recoil would cause it to get to your head....


    stop complaning let's just enjoy first, well except the matchmaking error thing's
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  7. #37
    Originally Posted by WithHatred Go to original post
    I'm not really seeing people aim at heads unless the target is stationary. It's just random lucky shots, not skill. If you think random = skill, then maybe you should go play CoD.....
    https://www.reddit.com/r/RainbowSixS...dom_headshots/

    This is a perfect example, guy shoots randomly through a wall. Instead of just d wounding him he gets a random kill.
    https://www.youtube.com/watch?v=pftEA9PKjNU&t=1m52s
    Listen to his reaction, even he's baffled, but you think that this is skill, or that it adds anything to a "tactical shooter"
    There's nothing wrong about it. He shot on a height where there are heads of standing people. If you get shot in your head you are dead. That is rainbow six.

    Even as hipfire headshots are random they're still valid. The bloom means that the bullet can hit the enemy anywhere in the area of the crosshair. We shouldn't exclude the head from it just because some face subjectively too many random headshots. I'd call that bad luck.

    I'm glad the game works this way and doesn't take the mechanic that you have to hit at least twice to kill someone.

    Even the faster TTK is good and generates more pressure on the player. I don't see a problem there. I think it's enough to fix the lag issues and probable hitbox issues but not restricting the headshots and/or ttk.

    Another technique you guys seem to ignore is to aim for the upper chest of your target and let the recoil pull your weapon over the target's head while doing burst fire. So it's good to know the recoil of your weapon well.
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  8. #38
    Originally Posted by SoManyDeads Go to original post
    Hey guys, while doing some testing for shooting walls to hit cameras, I noticed something off. Basically the game was assisting me in a custom match to hit the camera through a wall. I posted about it on the reddit, and someone said that it should be disabled for matchmaking. What concerns me is that I play on PC, and as far as I am aware there isn't supposed to be any aim assist available for it. So I was wondering if a few of you guys could try to emulate the shots to see if the aim alters in a casual match (I wouldn't ask you to randomly try it in a ranked :P ) on PC. (The Shot: https://drive.google.com/file/d/0B-B...ew?usp=sharing ) I tried to get some games in and none of them gave me house to try this on. If you want to try other shots https://drive.google.com/folderview?...UE&usp=sharing

    Thanks for helping!
    LOL. That might be the problem. Will check that at ranked but I think problem lies in netcode + broken hitboxes + your stuff simultaneously.
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  9. #39
    I agree appealing to the masses most games are now. It's a refreshing change to be able to play this game knowing that for the most part patience trumps aggression. Sure there are sketchy kills but it works both ways.

    I play both console and PC just tend to suit shooters on the ps4 better. All this whinging and whining about being too hard to headshot someone on a pad is rubbish.

    For all these folks saying it's hard try taking it slow and knowing your angles makes a hell of a difference when you stack the odds.
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  10. #40


    Nah.. you just aim for the head
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