1. #1
    EscoBlades's Avatar Community Manager
    Join Date
    Aug 2008
    Location
    Montreal, Canada
    Posts
    5,212

    Assassin's Creed: Syndicate - Patch 1.2 Notes (PS4, PC and Xbox One)

    Assassin's Creed Syndicate Update
    Latest Version: 1.2
    Download size: Between 700 to 750 MB (approx)

    PC Patch 1.21 [Release Date - December 1st]
    Download Size (PC): Between 440 and 510 MB (approx)

    PC
    · Fixed infinite loading screen in Sequence 7.
    · Fixed several geometry explosion and missing geometry issues.
    · Fixed various render issues.
    · Fixed several online issues.
    · Minor UI improvements.

    Online

    · Fixed an issue where there was no rating for the final mission

    Audio

    · Fixed an issue where the lip-sync was not synchronized with the cinematics
    · Fixed an issue where the subtitles weren't exactly matching the audio
    · Fixed some issues with some audio missing or being played incorrectly

    Vehicles

    · Fixed some collisions issues for carriages and trains
    · Fixed some spawning issues with the vehicles

    AI/NPC

    · Fixed some popping issues
    · Improved reactions for the allies
    · Improved reactions for NPC on the ground
    · Improved reactions for NPC on carts and trains
    · Improved navigation for NPC

    Game System

    · Fixed some issues with the replay system
    · Fixed some balancing issues
    · Fixed an issue where the gun might be missing in the inventory after acquiring it in the "Whitechapel Conquest" mission
    · Fixed an unlocking issue with the Train Raids
    · Fixed an issue with the "Artisan" Trophy/Achievement

    World/3D/Menu/HUD

    · The Time Anomaly icon was increased to have a better visibility on the map
    · Fixed some issues with the messages for the mission in the HUD
    · Fixed some icon issues
    · Fixed some lighting issues
    · Fixed some low resolution and corrupted texture issues
    · Fixed some level of detail issues
    · Fixed issues with props in the world

    Fight

    · Fixed some issues during fights with NPCs
    · Fixed issues with counter attacks
    · Fixed some camera issues

    Mission

    · Fixed an issue in the Fight Club
    · Fixed an issue where the player could not enter the Time Anomaly mission
    · Fixed some issues with the mission objectives and secondary constraints not updating properly
    · Fixed issues with the fast travel
    · Fixed some issues where the missions could be blocked after some cinematics
    · Fixed some issues with Crawford Starrick in the last mission, "A Night To Remember"

    Behavior

    · Fixed some issues with the coerce system
    · Fixed some issues with the cover system
    · Fixed some issues with the parkour and navigation
    · Fixed some animation issues
    · Fixed some camera issues
    · Fixed some issues with the rope launcher
    · Fixed an issue where the player could sometimes fall under the map

    Stability/Performance

    · Improved performance and stability
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  2. #2
    EscoBlades's Avatar Community Manager
    Join Date
    Aug 2008
    Location
    Montreal, Canada
    Posts
    5,212

    Assassin's Creed: Syndicate - Patch 1.2 Notes (PS4, PC and Xbox One)

    Assassin's Creed Syndicate Update
    Latest Version: 1.2
    Download size: Between 700 to 750 MB (approx)

    PC Patch 1.21 [Release Date - December 1st]
    Download Size (PC): Between 440 and 510 MB (approx)

    PC
    · Fixed infinite loading screen in Sequence 7.
    · Fixed several geometry explosion and missing geometry issues.
    · Fixed various render issues.
    · Fixed several online issues.
    · Minor UI improvements.

    Online

    · Fixed an issue where there was no rating for the final mission

    Audio

    · Fixed an issue where the lip-sync was not synchronized with the cinematics
    · Fixed an issue where the subtitles weren't exactly matching the audio
    · Fixed some issues with some audio missing or being played incorrectly

    Vehicles

    · Fixed some collisions issues for carriages and trains
    · Fixed some spawning issues with the vehicles

    AI/NPC

    · Fixed some popping issues
    · Improved reactions for the allies
    · Improved reactions for NPC on the ground
    · Improved reactions for NPC on carts and trains
    · Improved navigation for NPC

    Game System

    · Fixed some issues with the replay system
    · Fixed some balancing issues
    · Fixed an issue where the gun might be missing in the inventory after acquiring it in the "Whitechapel Conquest" mission
    · Fixed an unlocking issue with the Train Raids
    · Fixed an issue with the "Artisan" Trophy/Achievement

    World/3D/Menu/HUD

    · The Time Anomaly icon was increased to have a better visibility on the map
    · Fixed some issues with the messages for the mission in the HUD
    · Fixed some icon issues
    · Fixed some lighting issues
    · Fixed some low resolution and corrupted texture issues
    · Fixed some level of detail issues
    · Fixed issues with props in the world

    Fight

    · Fixed some issues during fights with NPCs
    · Fixed issues with counter attacks
    · Fixed some camera issues

    Mission

    · Fixed an issue in the Fight Club
    · Fixed an issue where the player could not enter the Time Anomaly mission
    · Fixed some issues with the mission objectives and secondary constraints not updating properly
    · Fixed issues with the fast travel
    · Fixed some issues where the missions could be blocked after some cinematics
    · Fixed some issues with Crawford Starrick in the last mission, "A Night To Remember"

    Behavior

    · Fixed some issues with the coerce system
    · Fixed some issues with the cover system
    · Fixed some issues with the parkour and navigation
    · Fixed some animation issues
    · Fixed some camera issues
    · Fixed some issues with the rope launcher
    · Fixed an issue where the player could sometimes fall under the map

    Stability/Performance

    · Improved performance and stability
     1 people found this helpful
    Share this post