I like the idea of being able to set up a small campsite as a save/spawn location(similar to Red Dead Redemption) anywhere on the map. Supplys like ammo and meds would be replenished at these, possibly spawn in vehicles by airdrops... etc.
What do ya reckon?
Finding a nice spot in the jungle or up on a mountain cliff...
In other words, guessing here, this or something similar is already in play.Originally Posted by ISWAT_Ulukai Go to original post
Haha I wish it was that simple!Originally Posted by Jimmahd Go to original post
It's usually just an NDA embargo on that kind of information, as it may leak other mechanics about the game that either may not be finalised, or maybe are a part of their marketing campaign or similar.
It might be a helicopter extraction technique (like in MGS: Phantom Pain) for all we know, but then might give out too much information about the storyline or what have you. We'll find out when they want us to find out.
Bloody hell! Open world game better bring me back to exact world state and location when I load! Also I can understand not being able to save during combat, but game better let me stop playing when I want without needing to replay last 10minutes again.
Also being behind enemy lines I don't wanna have magical spot with infinite supply of ammo. I want little bit survivalism![]()
The other guys and I from the workshop, we have a lot to say about the game but like C-Swain said, we are under NDA and can't talk about some subject of the game revealing part of the game and or things that can still be modified and won't be the same when the game is released.
Patience is a vertue ^^
Well, a construction mechanic of some sort would have to be made I guess. I wouldnt want a fortress or base, just a little camp or tent setup. It would be mainly used as a respawn spot that you create before you go take on your mission, so that you have a custom extraction or 'fall back post' incase you need to split when the SHTF.