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  1. #1

    Pls give us a 1v1 arena mode to test our skill

    I love being able to 1v1 in this game and it sucks when your ganged up on which is most of the time, I hardly improve my skill from being ganged up on so pls we need 1v1 arena
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  2. #2
    I agree there should be a 1v1 duelling system but when you get ganked, it's also a good learning experience in what you should do in that situation as well as a good memory of the maps you will play on to use to your advantage. Ganking in this game doesn't look so bad compared to other games I've played.
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  3. #3
    I completely agree. This would be so much fun with friends.

    While we're at it, a fight club way of playing could be cool. Invite a bunch of people. Everyone is your enemy.two people step into the middle. Next two. Etc.
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  4. #4
    Dead1y-Derri's Avatar For Honor & Watch Dogs Moderator
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    Its kind of been discussed more here: http://forums.ubi.com/showthread.php...-duelling-mode
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  5. #5
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  6. #6
    I'm sure playing through the STORY will help you before you are ready to play Multiplayer

    It just the same as for Assassins' Creed. Usually Ubisoft take the map from the story mode and take part of it with some changes to it and make it a Multiplayer arena.
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  7. #7
    MisterWillow's Avatar Senior Member
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    Originally Posted by Hangster_96 Go to original post
    I'm sure playing through the STORY will help you before you are ready to play Multiplayer
    The suggestion is not for a Training mode. It's for the inclusion of something more akin to a fighting game, where, if a couple of friends who always play together want to find out who's the best between them, they can enter a little arena and find out. If they add in a rotation mechanic, or allow for bracketing of players, a whole group of friends could have themselves a nice little tournament. Said rotation mechanic could be applied to online lobbies, where a very large group could take turns fighting one another one-on-one, with the loser being rotated out, similar to Tekken, Mortal Kombat, or really any fighting game's version of King of the Hill.

    They could set it at a festival, and have a scoring system based on the number of hits landed, so it would still be somewhat realistic and contextual to the mode's intention, since I presume this mode would be a more 'all in good fun' affair. Regardless of the ambition of the participants, nobody would really want to kill their opponent, but still want to test their mettle (and maybe win a prize).

    This was discussed in better detail HERE.
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