I agree there should be a 1v1 duelling system but when you get ganked, it's also a good learning experience in what you should do in that situation as well as a good memory of the maps you will play on to use to your advantage. Ganking in this game doesn't look so bad compared to other games I've played.
Its kind of been discussed more here: http://forums.ubi.com/showthread.php...-duelling-mode
And here: http://forums.ubi.com/showthread.php...-art-of-battleOriginally Posted by Dead1y-Derri Go to original post
And here: http://forums.ubi.com/showthread.php...ants-this-mode
The suggestion is not for a Training mode. It's for the inclusion of something more akin to a fighting game, where, if a couple of friends who always play together want to find out who's the best between them, they can enter a little arena and find out. If they add in a rotation mechanic, or allow for bracketing of players, a whole group of friends could have themselves a nice little tournament. Said rotation mechanic could be applied to online lobbies, where a very large group could take turns fighting one another one-on-one, with the loser being rotated out, similar to Tekken, Mortal Kombat, or really any fighting game's version of King of the Hill.Originally Posted by Hangster_96 Go to original post
They could set it at a festival, and have a scoring system based on the number of hits landed, so it would still be somewhat realistic and contextual to the mode's intention, since I presume this mode would be a more 'all in good fun' affair. Regardless of the ambition of the participants, nobody would really want to kill their opponent, but still want to test their mettle (and maybe win a prize).
This was discussed in better detail HERE.