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  1. #1

    Sealed Objects?

    Thinking about some ideas for a map, and I wondered if there any sealed objects in the game? In other words, are there any objects that if submerged under water, would not get water inside them?

    I have tested all the objects in the editor that would seem logical to have that characteristic, but they all flooded with water. I assume that if the UBI programmers didn't code such an item, it cannot be done at this point.
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  2. #2
    AKAFootloose's Avatar Member
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    I can't imagine what you're trying to do. Just what are you wanting to keep dry. I didn't know anything actually got wet.
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  3. #3
    Was thinking of including an underwater bunker with a destructible wall as part of a map. Guess I let my imagination run a little too wild after a brief revisit with Bioshock 2 yesterday. Ah well.... I can dream can't I?
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  4. #4
    AKAFootloose's Avatar Member
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    Sounds like you gave up, don't do that, keep working it out. Only if you are trying make a submerged room with a air pocket .. no way to do it that I know of unless the room was a full 64 grid size. Wished we had better control of water sizes, sometimes it's just too big
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  5. #5
    Yeah- I don't think it's possible. There is nothing in the game I have found that actually displaces water. Things look like they do, which works fine for the typical Far Cry environment. You can build a mountain under water, and it appears to be displacing the water around it, and since it's solid, it works. Only in the editor can you walk through the side of that mountain and see that its filled with water on the inside.
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