Originally Posted by
Dez_troi_aR
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You're right about your statement concerning the "moving around" of stats but there was in fact more elaboration.
Jasons words concerning costomisation were (more or less accuratly) :
"Customization is hughe for us, even at the E3 the first thing you do is to pick the character you think looks best. There is gonna be a certain amount of stat variation that comes from gear. Of course we won't put progression in the multiplayer, we want that game to always be fair. But you will be able to move your stats around a little bit while it is more progress-orientated in the singleplayer."