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  1. #11
    MisterWillow's Avatar Senior Member
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    Originally Posted by Dez_troi_aR Go to original post
    You're right about your statement concerning the "moving around" of stats but there was in fact more elaboration.
    Jasons words concerning costomisation were (more or less accuratly) :
    "Customization is hughe for us, even at the E3 the first thing you do is to pick the character you think looks best. There is gonna be a certain amount of stat variation that comes from gear. Of course we won't put progression in the multiplayer, we want that game to always be fair. But you will be able to move your stats around a little bit while it is more progress-orientated in the singleplayer."
    Hey, thanks for finding that. I was writing from memory and clearly didn't recall the bit about them not putting stat-augmentation in multiplayer.

    I guess that clears up that concern.
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  2. #12
    Would love a 1v1 duelling system like Dark Souls duelling but with For Honor fighting mechanics.
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