🛈 Announcement
Greetings! Ghost-Recon forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game.
  1. #21
    SuperBiscotCOT's Avatar Senior Member
    Join Date
    Nov 2015
    Location
    France
    Posts
    1,165
    The weight can be a realy intresting feature ! I think we should start to talk about it
    If a community manager is near I think it will be something that can be asked and discussed by the community in a new thread. (and if it's not the case I will create the thread myself )
    Share this post

  2. #22
    Cortexian's Avatar Volunteer Moderator
    Join Date
    Apr 2012
    Posts
    1,875
    Originally Posted by SuperBiscotCOT Go to original post
    The weight can be a realy intresting feature ! I think we should start to talk about it
    If a community manager is near I think it will be something that can be asked and discussed by the community in a new thread. (and if it's not the case I will create the thread myself )
    Character/gear weight and how it effects your character is something that has been brought up to the developers. We had a chat about it a couple times now. I can't share any specifics with you guys, but some good information was brought to the table.
    Share this post

  3. #23
    SuperBiscotCOT's Avatar Senior Member
    Join Date
    Nov 2015
    Location
    France
    Posts
    1,165
    Originally Posted by Cortexian Go to original post
    Character/gear weight and how it effects your character is something that has been brought up to the developers. We had a chat about it a couple times now. I can't share any specifics with you guys, but some good information was brought to the table.
    That's actually a good news
    Share this post

  4. #24
    Originally Posted by Cortexian Go to original post
    Character/gear weight and how it effects your character is something that has been brought up to the developers. We had a chat about it a couple times now. I can't share any specifics with you guys, but some good information was brought to the table.
    Can you share how in depth the convo is? Is it just heavy = slow? or as deep as - wet gear weighs more and effects speed dropping your ruck for the assult makes you more mobile ect?
    Share this post

  5. #25
    Cortexian's Avatar Volunteer Moderator
    Join Date
    Apr 2012
    Posts
    1,875
    Sorry, can't go into anything beyond saying that we talked about it really. It was a fairly in-depth conversation though, we brought up examples from other games and compared ideas and all that good stuff.
    Share this post

  6. #26
    look at ArmA series from Bohemia Interactive, the fatigue system is one thing we need to have so those who run and gun would get WAY MORE SWAY, Ghost Recon is not run and gun game, and I know most people hate run and gun
    Share this post

  7. #27
    Originally Posted by Cortexian Go to original post
    Sorry, can't go into anything beyond saying that we talked about it really. It was a fairly in-depth conversation though, we brought up examples from other games and compared ideas and all that good stuff.
    More then enough.

    Kind of off topic- do you guys compare things to other games and give them names? can you give us names of games you say good things about?
    Share this post

  8. #28
    UbiKeeba's Avatar Community Manager
    Join Date
    May 2015
    Posts
    2,197
    Originally Posted by Ghost Sniper33 Go to original post
    More then enough.

    Kind of off topic- do you guys compare things to other games and give them names? can you give us names of games you say good things about?
    This would be an amazing question for the Off-Topic section of the forums.
    Share this post

  9. #29
    Originally Posted by UbiKeeba Go to original post
    This would be an amazing question for the Off-Topic section of the forums.
    awww finnneee.
    I was jsut hoping we could get a list of 4 or 5 games we can start looking at to take thigns from..
    Share this post

  10. #30
    Cortexian's Avatar Volunteer Moderator
    Join Date
    Apr 2012
    Posts
    1,875
    At the level of communication we were having with the developers, it wasn't as simple as looking at other games and saying "oh hey, they did this really well, take that idea/system and put it in Wildlands"!

    It doesn't really work like that, by the time we were shown the game, it was clear that the developers had a core idea in place for what they wanted the game to be. That idea was presented with the E3 reveal trailer. And open world Ghost Recon with cooperative play in a MASSIVE environment larger than any other action game world that Ubisoft has created...


    I don't want to discuss other games that we talked about, as I don't think it would be proper of me... I don't think Ubisoft would mind that much, but it just doesn't seem right on the Wildlands forum. This is a personal decision on my part. Though it does fall into a category of my NDA which basically says "you can say what topics you talked about, but not specific items that were talked about".

    I know you guys are all super-hungry for information about this fantastic game... I wish I could get an all-access pass to tell you about every little morsel of information that we gleaned from the developers, but alas... That is not how the professional game development world works.
    Share this post