Assassin's Creed Syndicate Launch Day Patch
Latest version: 1.11
Total size of Patches 1.10 & 1.11 on PS4 & Xbox One: ~550MB

Version 1.11
Stability & Performance
  • Improved performances and stability


Audio
  • Fixed audio missing at the beginning of the introduction cinematic of the "Strange Bedfellows" mission


Fight
  • Fixed an issue where, in rare cases, the player was unable to attack after pressing a button during combat


Mission
  • Fixed an issue where a de-synch loop could happen in the "Change of Plans" mission during the escape part of the mission
  • Fixed an issue where the player could get stuck if they de-synched just after assassinating Lucy Thorne in the "A Thorne in the Side" mission


Behavior
  • Fixed navigation/parkour issues on specific spots





Version 1.10
Stability & Performance

  • Improved performance and stability


Audio
  • Fixed some persistent SFX during gameplay
  • Fixed wrong audio files that were played


Vehicles
  • Fixed issues where the player could get stuck between the train and the train station platforms
  • Fixed a camera glitch when the player was in a vehicle
  • Fixed loading issues with vehicles
  • Fixed collisions issues with other vehicles
  • Fixed navigation issues on vehicles


AI/NPC
  • Fixed issues where NPCs may have problems with their animations
  • Fixed issues where the NPCs might have the wrong reaction
  • Fixed navigation issues with the NPCs
  • Fixed an issue in the mission "A Night to Remember" where the Royal Guards cannot be killed after being affected by a voltaic bomb
  • Fixed issues where NPCs may get stuck
  • Fixed an issue where crowd of NPC would spawn after having the game left idle for more than 30 minutes
  • Fixed some other NPC spawn issues



Game System
  • Fixed issues with some achievements
  • Fixed issues on save/load
  • Fixed an issue where doors can be lock picked without previously acquiring Lockpick II skill
  • Fixed issues where items/mission would not unlock after completing the conditions


World/3D/Menu/HUD
  • Fixed texts issues
  • Fixed issues with props in the world
  • Fixed an issue where changing the menu language will reset all options settings
  • Fixed issues where the menu/progression log was not matching the actual progression
  • Fixed issues with icons and FX being missing or misplaced
  • Fixed Animus Mission Debriefing messages showing when they should not
  • Fixed issues when entering/exiting the map menu
  • [Xbox One] Added support for Simplified Chinese in language selection of the European SKU of the game


Fight
  • Fixed issues where the animation would not fit the weapon/reaction
  • Fixed offset animation on moving platforms
  • Fixed issues with the multi-kills
  • Fixed camera issues while fighting
  • Fixed an issue where the main character's weapons disappear after a finisher move if he or she was in stealth prior to the fight


Mission
  • Fixed an issue where some of the Blighters are not in the Gang Stronghold area
  • Fixed issues in cinematics where the player or some props where offset or missing
  • Fixed issues with the objectives
  • Fixed issues with fast travel


Behavior
  • Fixed navigation/parkour issues on specific spots
  • Fixed camera issues when navigating
  • Fixed some NPC interaction issues
  • Fixed issues where the player would be able to use tools when he or she shouldn't