To Developer Team,
First of all, thank you for making my dream comes true. I personally am obsessed with martial arts & arts of war and I learnt martial arts too. I have a little suggestion here. When we are dueling or fighting on stage with an opponent, we used to look at the body, like how he move, what's his stance, the body movement to predict his next move so that we can act first according to the situation. I watched the trailers and demos of FOR HONOR, in those videos i found that this game got all of that. Why don't take off(or make an option to turn off) that arrow indicator that shows where the players are going to attack and just let players see the body language for their own and predict the next move of their opponent. This is far more challenging and fun to play since the core to win in martial art is predict your opponent next move and act beforehand. #FORHONOR #SAMURAI #EXCITED #hopeDEVallthebest
With full respect to DEV.![]()
Its possible they might do this but in maybe a 'hardcore mode' where you have to judge the stance of your opponent rather than have any kind of HUD indicator. We've seen this in Assassin's Creed series where they had modes with no HUD.
I know the Oni Hero from the Samurai faction, I believe you have to judge the stance when attacking/defending.