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  1. #11
    MisterWillow's Avatar Senior Member
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    Originally Posted by Dead1y-Derri Go to original post
    Aww that's mean...
    Maybe a little. The proposition seems like a useless addition, though. I mean, what would they do? Stare at you while you're fighting some guy? Even while you're being murdered? Truth be told, I like the idea of a Viking with a wolf at their side, but that image becomes unappealing if the thing doesn't attack something during the fight; and all the work that would go into programming that AI (or adding in commands for your pet), and figuring out how to defend against it, it becomes more of a headache than it's worth.

    The only 'silly' things I'd be okay with, though, are things that are practical but out-of-place---wooden weapon or armour skins for example---or 'special occasion' things, like, for Halloween weekend everyone's skinned out like classic monsters (witches, demons, mummies, etc.), same for Christmas (getting helmets with reindeer antlers clipped on; Santa hats; etc.). Things like that wouldn't really affect anything, since it's just for a day or two and then everything goes back to normal.
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  2. #12
    Originally Posted by MisterWillow Go to original post
    Maybe a little. The proposition seems like a useless addition, though. I mean, what would they do? Stare at you while you're fighting some guy? Even while you're being murdered? Truth be told, I like the idea of a Viking with a wolf at their side, but that image becomes unappealing if the thing doesn't attack something during the fight; and all the work that would go into programming that AI (or adding in commands for your pet), and figuring out how to defend against it, it becomes more of a headache than it's worth.
    It is, but I don't want tacky, pointless MMO crap in my (semi) realistic, historical martial combat game. (Not saying that there was ever a chance of it happening). I suggest, don't get offended by sarcasm, it's just a joke and I reflect on how some games compromise their theme, just to appeal to a wider audience. (Again, not saying that this game would ever do that, I'm pretty sure it's quite the opposite)

    As for realistic animals being in the game, if it's for single-player campaign I'd be okay with it. For multiplayer it would just throw off the balance of the game, as you said more work for the devs to implement and also more things to balance out; and in the end you just get a mess with not much added value to the gameplay, because let's be honest what's more satisfying? Knowing that you beat your opponent in mind and reflexes, where your skill mattered or sending out some bots for a cheap kill. Sure it could be fun to watch the latter, but competitively you don't earn anything, just a few threads on the forums saying how OP or unreliable the pet is.
    Idk why I'm rambling about this so much, but to make my point, the best competitive games (which become esports) have a clean and balanced core gameplay, and since here the core is about the art of battle system, AI controlled pet would be a no no.

    P.S. english is not my first language, it can be hard to explain myself in a sophisticated way sometimes.
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  3. #13
    MisterWillow's Avatar Senior Member
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    Originally Posted by CheezaOne Go to original post
    It is, but I don't want tacky, pointless MMO crap in my (semi) realistic, historical martial combat game. (Not saying that there was ever a chance of it happening). I suggest, don't get offended by sarcasm, it's just a joke and I reflect on how some games compromise their theme, just to appeal to a wider audience. (Again, not saying that this game would ever do that, I'm pretty sure it's quite the opposite)
    Agreed. The whole vibe of the devs seems to be that they want to have fun but still keep the tone at least somewhat serious.

    P.S. english is not my first language, it can be hard to explain myself in a sophisticated way sometimes.
    Could've fooled me.
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