You can have more faults and be above someone on the LB which is unusual but should only come into play on extreme and harder so I’m ok with it
Hi everyone
Yeah it looks like there is a fault counter as well as time counter you get 5 sec penalty per fault. Best way round that would be to learn how not to fault tracks then worry about speed running if your brain lets you (mine doesn’t)
Ok only 3 days till full release of trials rising
When I will be tasting victory and you will be eating my dirt (well hopefully the girls will at least) lol
Keep on riding gang
Is it February 26th yet??
Looks like skill games and ninja tracks count towards your overall score as well. At least they do in the beta.
That’s gonna ruffle some feathers if it’s in the full game.
Also regarding the 5 second penalty, I guess either they are either extending the time per track past 30 mins or the 500 fault cap is irrelevant. 60 secs x 30 mins = 1800 seconds = 360 faults.
Hi family,
I didn't see any ninja tracks and doubt they would ever put any in the game.
The extreme track seams easy and with the BMX bike it should be a
definite 0 fault track after 30 min. so. 😆
The challenges started to get a bit crazy after awhile....
Like 15 backflips & win the race
Stay inverted for a total of 8sec. & win
My left wrist is really killing me tonight gang......
Sorry I never made it back to the party.....
Mo & gerbs,Nova and Morfy.... I watched a bit of stream then woke up about
15 minutes ago... my pain pills knocked me out cold.
Will probably rest for a couple of days and be around on Tuesday 😎
Hi boss!Originally Posted by bigbow62 Go to original post
There arn’t any Ninja tracks in the beta, but if you go to the overall leaderboards from the home screen it has four columns adding up to your total score. Trials tracks, stadium tracks, skill games and Ninja tracks. The Ninja column is ‘0’ for everybody but that suggests there will be Ninja tracks in the final game.
I don’t know for sure, just going on what I see
I think the real time limit is still 30min but this does not include time added for faults, from what I have heard.
Not sure if ninja in game tracks has been 100% confirmed but there is a lot of info around that strongly suggest inclusion including a image of a ninja track on trial games twitter feed.
Hi, folks.
Hope you're feeling good, Boss, when Rising drops.
Good to catch Boss, Morf and Nov. Sorry I had to shoot guys, was worn out. Too many early mornings lol.
It just feels heavier then the original Beta Mantis, but I could be wrong in this.Originally Posted by ComradePete Go to original postIt felt more like the Evo Phoenix, and now it feels a mixture of Fusion's Phoenix and the Evo one. As I say, I could be miles away with my interpretation lol. The landing seemed heavier as well, and it doesn't like sand and gravelly bits loI, still get slightly bogged down in the Hard Hat track? I do like the feel of it, though. Getting a feel for it. The game promises to be a real treat, and I'll bet we've barely scratched the surface with the Beta. Ultimately, the longevity of the game is down to our building community, who hopefully will stick around and keep the game alive for a long time.
The new Gecko rides well, and the customization is great. Can't wait to tart the bike up lol.
It runs ultra smooth on the X, hope the base consoles aren''t compromised.
*Hoping Medieval Genius gets the game.
I have no problems with ingame Ninja's, not that I'd pass any lol. They were listed on the LB's, so it suggests there may be some hidden or something.
Right, I'm ready for it.![]()
KTF.
You could well be right booped. I just did a check by mashing the ⭕️ button and it went past 30 mins. When it got to 500 faults the track stopped.Originally Posted by booped Go to original post
Hi family,
Ninja tracks in the base game would be a massive step in the wrong
direction,may be as a challenge or separate from the main game ( career
mode if you will ) even those stunt challenges were driving me nuts .........
Just keep Trials tracks... A to B that's it ! Even fooling around with the
add time penalty for faults was a mistake ( The fault is the penalty ! )
I guess we'll see how it shakes out on Tuesday.... then after a month or so
of OTHG grinding tracks and playing with the bike and riding gear editor....
I will be ready to jump back on my "GET TEAMS BACK" crusade !
See you on Rising tracks in 2 days when the OTHG club house will be in
full swing mode & please don't forget the.......
OTHG RISING ONE AND DONE CHALLENGE !
NO RESTARTS: Just make note of track name / time / faults ( if any )
and you can move on ! I'm gonna do one level at a time..... unlock the bikes
and then go back and 0 fault / platinum ( gold ) every track I can.
This should be great week for The OTHG and all Trials Nuts !
Give em hell OTHG'STERS & yes let's have some fun out there 😎
I think ninja is a big part of the trials community now so I would be happy for rising to represent the full community.
If they are in the game, I imagine there will be some I can pass others I do not have the skill to pass, but would be a good challenge to try to improve.