1. #1881
    bigbow62's Avatar Senior Member
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    Hey Rude,

    Long time ....no see ? Looks like we lost you over to the dark-side

    Please drop-in for a visit when you can..."soul-man"

    Glad you are having fun with both systems mate ! If i had the $ I would have a PS4 also ( PS: Don't tell any1 )
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  2. #1882
    RidingMower's Avatar Member
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    Hope you're all having a great day.

    Dropping in to check out Boss mans speedy selection to play. Got pleasantly surprised seeing we are actually playing for money cards. You might already know, but in case anyone isn't aware with. Xbox codes are 25 digits and they work anywhere. PlayStation codes are 12 digits and are region locked. Hence the lesser digits to enter. Best to wait before getting the PSN $ card, to know which region they are from. Then make the purchase with a online store that sells all region codes like this one

    https://www.pcgamesupply.com/buygame...FUWewAodZ9kGeA

    Thank you bigbow for this tourney. That's a real nice taste in track picks.

    Cheers Gang
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  3. #1883
    Rudemod 69's Avatar Senior Member
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    Originally Posted by bigbow62 Go to original post
    Hey Rude,

    Long time ....no see ? Looks like we lost you over to the dark-side :confused
    Long time? Spoke a few days ago. I'm flitting between systems, but only really playing Fusion at the mo on Bone, but thanks to Slayer have a cool background music player to chill to Trials. 99p from the store lol.
    Originally Posted by bigbow62 Go to original post
    Please drop-in for a visit when you can..."soul-man"
    I'll catch you in the week, Boss. Got the 20 tracks in my recently played now. Will run them tomorrow onwards (or try lol).
    Originally Posted by bigbow62 Go to original post
    Glad you are having fun with both systems mate ! If i had the $ I would have a PS4 also ( PS: Don't tell any1 )
    Lol.Thanks, pal. Yeah, just a few games not on XB I wanted to look at. Nioh was the clincher for me. Love the Ninja Gaiden games.

    Stll have Dishonoured 2 and Mass Effect:Andromeda on XB though, and thanks to Slayer (again lol) have Darksiders 1 and 2 also.
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  4. #1884
    Devils_Demon's Avatar Member
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    Just dropping in to say hi. Busy building a track. It's a moving track. Don't really see many of those in TC huh?
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  5. #1885
    RidingMower's Avatar Member
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    @DD Hey DD, great to hear you're still building. A moving track you say. Is it something like the "Vestibule" from the DLC? No doubt it's rare to find that style of track, as they take a lot of work to make. Getting glue groups to work with the complex wall of data ties is usually enough to put most people off from building that style of track. I'm looking forward playing what you are making, so be sure to keep me posted with the releasing.


    @All you old farts: Hope you're having yourself a good old time. Got my interview with Funk up in the Fusion's General Topic Section. It's boring... rated "G" (general audience) version. Look it up if you want help with falling asleep. I might make a rated "M" version later to co-am bat it.
    Catch you later old balls.
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  6. #1886

    "OUT of the CAVE"

    Hey Gang,
    I will upload a new track this evening around 9pm.

    I hope you will like it, I have invested much more heart and time than in the last projects. Hopefully this will pay off and you have a lot of fun with "OUT of the CAVE"

    I'm looking forward to your opinion and I'm curious about who gets the best time this time ... definitely it will be possible for everyone as it is possible with almost all motorcycles to drive and the degree of difficulty is very low...

    So tonight all the schedules block and gamble...

    Peace Gang , IZEZ Over !😘
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  7. #1887
    ozy's Avatar Senior Member
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    Originally Posted by Rudemod 69 Go to original post
    Darksiders
    Loving this game, can't believe they slipped by me all these years and so many times I meant to check it out, GWG rules

    Originally Posted by Devils_Demon Go to original post
    Busy building a track
    Hello Demon Be sure to drop the name of the track here when you share mate, so us XB users can enjoy

    Originally Posted by RidingMower Go to original post
    Look it up if you want help with falling asleep..
    worked a treat Mower, nice 1 mate... only joking of course, fair play for stepping up dude

    Originally Posted by IZEZxPRiNCESS Go to original post
    Hey Gang,
    I will upload a new track this evening around 9pm.
    Looking forward to it mate.

    ...Hope everyone is keeping well,
    Wishing a speedy recovery to Amy
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  8. #1888
    JoeRegular's Avatar Senior Member
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    I look forward to running your challenge as soon as I get done with DS3: The Ringed City BigBow!
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  9. #1889
    Devils_Demon's Avatar Member
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    Originally Posted by RidingMower Go to original post
    @DD Hey DD, great to hear you're still building. A moving track you say. Is it something like the "Vestibule" from the DLC? No doubt it's rare to find that style of track, as they take a lot of work to make. Getting glue groups to work with the complex wall of data ties is usually enough to put most people off from building that style of track. I'm looking forward playing what you are making, so be sure to keep me posted with the releasing.
    .
    Yeah it's similar to The Vestibule. I like to challenge myself when building so this is a bit more complicated than The Vestibule. The Vestibule takes place entirely on top of the train which means all Redlynx needed to do was focus on the background and keeping it moving. My track starts on land, then you jump on top of the train, then you jump off the train, then you jump over the train, then you jump on the train again. Basically, when you're riding on top of the train the train is stationary and the background is moving. As soon as you jump off the train the train is moving and the background stops moving. It gets pretty complicated.
    Keeping that illusion going is very difficult.
    Of course, there are a lot of other problems to deal with too such as timing. If the rider is jumping onto the train at a certain spot then what if the rider is a speedrunner and is way faster than other riders. Will he be too far ahead of the train? What about inexperience riders? Will they miss the opportunity to jump because they were too slow?
    This means I have to reset the train to the optimal position if the rider resets to checkpoint.
    What about if the player decides to wait at a cp? Will that result in an automatic fail because the train got too far ahead and the opportunity to jump onto the train has passed?

    A lot of problems when building these kind of tracks.
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  10. #1890
    bigbow62's Avatar Senior Member
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    Rock on OTHG'sters .... its open clubhouse Friday !

    Hi Gang,


    Yes its another Friday ... that means OTHG open clubhouse.

    Please drop-in and catch-up with the gang,....run some Speed Running tracks and have a bunch of laughs.

    I've had some of my best times with the gang on these open clubhouse Fridays......

    ..... or just getting together with the gang online over the past ( Yes ... almost 5 years my friends ).

    So don't miss-out on some OTHG history.... and a great time with good friends.


    Also Attn. OTHG track builders & builder friends of the gang.........

    ...June will be our 5th year so if you feel like making a small track for the gang we would love it

    & run the hell out of it.Thank-you in advance and for all the cool OTHG tracks over the past 4+ years and poss. year 5 ?

    ( A-bit of a over-sell )



    Now for open clubhouse Friday ........


    We have the Spring Speed___Run Challenge going on.( Tracks are posted in the HLC menu )

    So jump-on a bike and start cranking ! Speaking of cranking.....turn it UP

    http://youtu.be/RlNhD0oS5pk

    ( See you on the LBs )


    I may be getting a-bit older but I'm still a ......

    " cool rockin' Daddy in the USA"


    Ok OTHG'sters........make the most of each day my gaming family ... & HEY ! .....lets have some fun out there
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