1. #1
    VEGASTRASH's Avatar Senior Member
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    Mar 2014
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    Las Vegas, Nevada USA
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    659

    Decor/Theme over driveline all day long...

    Anyone notice how quite a few Uplay picks have some sketchy drivelines, but are still picked. If a track has great decor...basic driveline issues are overlooked quite often. Smoke and mirrors.
    Simple things like:
    Camera blocking
    Objects too close to the driveline that you don't land/ride on
    TOO dark areas
    Little nick nack pattie wacks in the driveline that serve no purpose and hurt the flow

    My favorite, too dark areas. If you can't see the line, how do you interact with it? Use some point lights or adjust the ambient lighting.
    I've seen MP UCG maps in game that you literally can not see 20% of the track. How does this happen?

    I've contacted my senator and hope to get to the bottom of this serious matter
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  2. #2
    D2Dahaka's Avatar Senior Member
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    Jan 2013
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    Australia
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    I can't comment on the most recent picks as I haven't seem them, but there have been quite a few in total since the featured tracks started. One thing I have noticed however is some tracks only became this way after being ported and wasn't entirely the fault of the builder - no specific examples from the top of my head sorry.

    Disclaimer: The above is not a criticism, rather an observation.
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  3. #3
    Its because the wow factor is more important to RL/Ubi.
    This is the main reason I dont play anymore.
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  4. #4
    I personally prefer when a map looks good over drive line. The way I rate maps are:

    ok driveline + ok looks = I don't vote
    good driveline + horrible looks = downvote
    really good driveline + horrible looks = downvote
    really good looks + horrible drive line = I don't vote
    really good looks + good drive line = up vote

    YES, I understand that the gameplay is the core of the game. If a map has a horrible drive line I won't up vote it but in my opinion, most track builders these days can wip up a good drive line pretty fast, making the track look good on the other hand seems like a much harder feat for most. The most optimal track is obviously having both really good looks and driving line.
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  5. #5
    This is a problem in many of Awesome Max DLC tracks on both sides, really bad vision obscuring, camera angles and all round dark areas where you cannot see.
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  6. #6
    Originally Posted by VEGASTRASH Go to original post
    Anyone notice how quite a few Uplay picks have some sketchy drivelines, but are still picked. If a track has great decor...basic driveline issues are overlooked quite often. Smoke and mirrors.
    Simple things like:
    Camera blocking
    Objects too close to the driveline that you don't land/ride on
    TOO dark areas
    Little nick nack pattie wacks in the driveline that serve no purpose and hurt the flow

    My favorite, too dark areas. If you can't see the line, how do you interact with it? Use some point lights or adjust the ambient lighting.
    I've seen MP UCG maps in game that you literally can not see 20% of the track. How does this happen?

    I've contacted my senator and hope to get to the bottom of this serious matter
    Name your top 5 recent UPlay Picks (track name and creator) in regards to some of these issues you're talking about. I don't mean it in a way to put that creator on blast or take away from his build, but I'd like to be on the same page as you.
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  7. #7
    I don't understand why they've took it this direction, is it to just show what we can do with the editor or what? There are plenty of things that can be made but even the editor has its limits.
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  8. #8
    Originally Posted by purpleoozi Go to original post
    Name your top 5 recent UPlay Picks (track name and creator) in regards to some of these issues you're talking about. I don't mean it in a way to put that creator on blast or take away from his build, but I'd like to be on the same page as you.
    .....Vegas?

    I'll add-

    Everyone's television is different.

    Some people rock 4k, 1080i, 1080p, plasma, LED, etc. Maybe what's dark on your screen isn't dark on the screen of the RL UbiSoft staff member who chooses the UPlay Picks. Maybe they've had their television or monitor professionally calibrated, maybe you haven't? To each their own but I can't really understand what you're talking about in terms of darkness until a specific track or tracks are named.
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  9. #9
    LzZzR's Avatar Community Track Specialist
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    Apr 2015
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    If there are certain tracks you think deserve to be in the Uplay Recommended but aren't there you should head to the Uplay Recommended Nomination Thread: http://forums.ubi.com/showthread.php...ination-Thread

    It is very difficult to pick tracks that would please everyone but hopefully there have been many tracks that you have enjoyed.
    Purpleoozi maybe right about the brightness thing being related to your monitor.
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  10. #10
    Hey Purp, have you made any tracks for fusion on x1? I remember your EVO tracks were the bee's knees.
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