1. #1

    The standard AC story

    Young(early 20s),charismatic,brash and deadly protagonist
    AC1->Yes
    AC2->Yes
    ACB->No
    ACR->No
    AC3->Yes
    AC4->Yes
    ACU->Yes
    ACS->Yes
    6/8

    Has a significant (family) loss at the beginning,or just before the game
    AC1->No
    AC2->Yes
    ACB->Yes
    ACR->No
    AC3->Yes
    AC4->No
    ACU->Yes
    ACS->
    Spoiler:  Show
    It is said that "yes"

    Spoiler:  Show
    5/8



    Is either an assassin from the beginning,or is introduced to the Order fairly quickly
    AC1->Yes
    AC2->No
    ACB->Yes
    ACR->Yes
    AC3->Yes
    AC4->No
    ACU->Yes
    ACS->Yes
    6/8

    Seeks revenge/vengeance/redemption for maily death(among other things)
    AC1->No
    AC2->Yes
    ACB->Yes
    ACR->No
    AC3->Yes
    AC4->No
    ACU->Yes
    4/7

    At some point a PoE or Temple is discovered.Both orders seek it
    AC1->Yes
    AC2->Yes
    ACB->Yes
    ACR->Yes
    AC3->Yes
    AC4->Yes
    ACU->Yes
    7/7

    The final target is a Grand Master(or Mentor)
    AC1->Yes
    AC2->Yes
    ACB->Yes(sort of)
    ACR->Yes
    AC3->Yes(sort of)
    AC4->Yes
    ACU->Yes
    7/7

    Towards the end,the protagonist realises the true meaning of the Creed
    AC1->Yes
    AC2->No.Or yes.(i'm torn about this)
    ACB->No
    ACR->No
    AC3->No
    AC4->Yes
    ACU->Yes
    (only)3-4/7

    I am not saying that each and every plot point is bad,but it gets boring after some time.Feel free to add more!
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  2. #2
    steveeire's Avatar Senior Member
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    I am missing the point here?

    Honestly tropes are not a bad thing, it is how they are used thats important.
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  3. #3
    pacmanate's Avatar Senior Member
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    Originally Posted by steveeire Go to original post
    I am missing the point here?

    Honestly tropes are not a bad thing, it is how they are used thats important.
    I think its more predictability.
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  4. #4
    steveeire's Avatar Senior Member
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    predictability isn't really a bad thing either as long as the story and characters are good.
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  5. #5
    pacmanate's Avatar Senior Member
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    Originally Posted by steveeire Go to original post
    predictability isn't really a bad thing either as long as the story and characters are good.
    I guess thats subjective though. I like unpredictable stories, its why I love TLoU
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  6. #6
    Speaking of tropes/structure, AC really likes Hero's Journey. Well, most stories do, you can probably apply it to stories where writers didn't even think they're making one, lol.

    What's interesting, though, is that in AC3 the Hero's Journey is subverted - steps are the same, but the results are far more grim. What's more interesting is that it happens to the only archetypal Hero of the series - Connor (everyone else is an anti-hero in AC).
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  7. #7
    steveeire's Avatar Senior Member
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    Originally Posted by pacmanate Go to original post
    I guess thats subjective though. I like unpredictable stories, its why I love TLoU
    I like both really, and either can be good or bad depending on how the story and characters are utilised. I knew how the Avengers was going to end didn't stop my smiling like a giddy child when I was watching it (I mean the Avengers 1).
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  8. #8
    SteelCity999's Avatar Senior Member
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    Because of the historical nature of the AC narratives there will always some level of predictability. I think the biggest moments happened with the modern day such as the end of AC2 and ACB. AC1 did a good job with the historical narrative. Since they have tried to keep the narrative from bleeding over from game to game they have lost some of the options they had in the first few games.
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  9. #9
    Connor is considered charismatic?
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  10. #10
    The ending is somewhat abrupt usually following after a AC signature WTF moment.

    AC1->Yes
    AC2->Yes
    ACB->Yes
    ACR->Yes
    AC3->Yes
    AC4->No
    ACU->No (Who actually considers this an ending?)
    ACS->Lets hope so. (But they say they are "following in the footsteps of Unity" so prepare to be disappointed)

    5/8

    This is where I think AC is failing IMO

    WTF moments is what builds hype and suspense for the next entry.
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