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  1. #11
    Same game as the other ones, eh?
    One of the guys on red was complaining about the fact that only he and one other person were communicating.

    Maybe the Spanish fella just couldn't....

    I'd like to see the video from blue's leader.
    16-2 !!! That's quite the kill ratio!
    Must've burned him/her to still lose.

    I like that about this game! The odds can tip very frequently!
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  2. #12
    Havemercy87's Avatar Member
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    So effing awesome!! I can't believe I've let myself get off track here lol.. Although all the videos are providing some much needed gameplay info, liked the third video best and definitely wouldn't mind having her as team mate.

    All 3 did remind me more of a hack and slash in a way, but with more depth. It was said earlier in thread and I agree that the hack and slash feel will definitely diminish as a player gets more into their warrior...

    Arrrg, can't wait!!
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  3. #13
    BTW, there wasn't much special in the Spanish commentary. I don't speak Spanish, but since it's very similar to Portuguese I could understand most of it. He talked about the feats, but he seemed confused about them, so I'd trust that woman's interpretation more. He also said it wasa little hard to switch targets. This makes sense and I think a work around is switching targets while you're doing something, like parrying or striking. Because if you try to switch when iddle, you'll have to forsake your guard for a momment, which could get you hit.

    It's funny that some of you guys preffered this video. It was my least favorite.
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  4. #14
    MisterWillow's Avatar Senior Member
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    Originally Posted by Solid_Altair Go to original post
    It's funny that some of you guys preffered this video. It was my least favorite.
    The fights were better, like he had a better handle on the controls than the others. The third one was also very good, easily my favourite overall. Those first two are almost painful to watch by comparison.

    Unrelated, but is anybody else experiencing a time-dilation while watching these. I feel like it takes twenty minutes to watch these matches---which appear to be from beginning to end, since they're showing the respawns and everything---but the videos are all seven-and-a-half-ish minutes. Could just be editing I'm not picking up on, or maybe the games feel longer because of the combat. I don't know. Perhaps it's just my brain being weird...

    Anyway; not important---certainly not a complaint---just thought I'd throw that out there.
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  5. #15
    All those spinning attacks make me want to have grappling moves. Imagine chaining two strong attacks, stupidly turning your back to your opponent and said opponent just tackling your back, grabbing you and pulling you down, then finishing you with a dagger. Serves you right for turning your back on an opponent.
    The timing of the spinning attacks seems kinda stupid as well. After failing to break through with the first attack, you just turn your back to the opponent to gain some momentum and then try the exactly same strike again, but with a bit more force? If it doesn't work the first time, it won't work a second time either...
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  6. #16
    MrJoker.'s Avatar Member
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    Amazing Gameplays I can not wait when I will play in it .
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  7. #17
    I’m a little bit disappointed from the gamescom videos until yet. The same battle from different views. Okay that’s nice and we get some additional information but the video was provided from ubisoft. I want to see real player videos from different matches. Furthermore I miss the Samurai. Were there Knights at gamescom only? That there were no Vikings that’s ok because there was not much time between E3 and gamescom but where were the Samurai? I fear they encountered major balancing issues during E3 so that they dropped the Samurai. Hope to see more videos soon.
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  8. #18
    Originally Posted by MisterWillow Go to original post
    The fights were better, like he had a better handle on the controls than the others. The third one was also very good, easily my favourite overall. Those first two are almost painful to watch by comparison.
    What he said. The guy does a good job fending off 2 foes and that's what I wanted to see, because back attacks and kills are anticlimactic (except for 2:44 in the same video, that's pretty cool).

    Originally Posted by DaikatanWildbow Go to original post
    I’m a little bit disappointed from the gamescom videos until yet. The same battle from different views. Okay that’s nice and we get some additional information but the video was provided from ubisoft. I want to see real player videos from different matches.
    Yeah, and where are the masterclasses, come on give us something Ubi.
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  9. #19
    Originally Posted by MisterWillow Go to original post
    The fights were better, like he had a better handle on the controls than the others. The third one was also very good, easily my favourite overall. Those first two are almost painful to watch by comparison.

    Unrelated, but is anybody else experiencing a time-dilation while watching these. I feel like it takes twenty minutes to watch these matches---which appear to be from beginning to end, since they're showing the respawns and everything---but the videos are all seven-and-a-half-ish minutes. Could just be editing I'm not picking up on, or maybe the games feel longer because of the combat. I don't know. Perhaps it's just my brain being weird...

    Anyway; not important---certainly not a complaint---just thought I'd throw that out there.
    I had the same feeling I think it's a complex melee thing. I get a similar feeling in Soul Calibur. In For Honor it seems even more intense. Maybe it also has to do with this kind of game modes usually lasting longer in other games (shooters), so we kinda tend to assume it lastts long in For Honor, too. Makes sense?

    I think I was less excited for the Spanish video because it didn't show me new stuff, like the others. I might also have disliked somethings that didn't seem obvious to other people. If I remember well, he should have attacked a lot more. Knowing when to attack and when not to will probably divide the skill levels early on. This reinds me of a thread I mean to start, but still haven't.
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  10. #20
    New video:

    Those piruettes tho, omg, I hope they cut the frequency of those animations to minimum, it's ridiculous.
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