A few top Ghost Recon fans were the very first to discover the game and put their hands on the game right before E3. Want to know what they thought about the game? Head on over to our news post to watch the video and find out!
What are your thoughts on their experiences?
So youre in contact still..?
the main way to explain to them what siege is...
Attacking: Multiple attack spawns (4 of) like GR2 & Summit strike.
one close spawn, one long spawn and two medium spawns
Defence: Obviously just the one spawn (Base) to locate the attacking team.
A good compass is required when shouting out attack position from the get go.
No choke points for defence, they should work for their win ojn defence and not all just stare at one route.
Flanking opportunities for both defence and attack, this puts good use to both runners and campers.
little amounts of cover as at the moment the games of old and new was just about who will camp a wall the longest.
NO AIM ASSIST!! NO AIM ASSIST!! NO AIM ASSIST!! NO AIM ASSIST!! NO AIM ASSIST!! NO AIM ASSIST!!
No health regeneration bollocks.
Good map with grid refs just for communication purposes. (Use at risk)
No 1 shot .50 cal to the hair sticking out of your elbow for a kill.
As i think of them ill post and hope you pass on anything you failed to remember
My personal prefference would be Summit Strike with updated graphics but weith the shoulder swap from Graw. with obviously a few movement tweaks
**Edit**
All players equal. None of this players who've got 400 days playing time have better gear than the player whos played 20 minutes,
all guns all gear all equipment available for tournaments, ladder exhibition, clan matches.
Everyone on a level playing field. So it comes down to who is better. not whos got the better gun. that kills in 3 toe shots while you have to hit them 10 times.
Headshot means Death. unlike some games where it doesnt.
Sniper Rifles require skill, not just fire 10 ****s off in raspid fire and one will hit. Like the .50 Cal on GRAW.
(Headshots again) or 2-3 body shots.
Possibly degrading Cover if shot at enough. I dont mean to the scale of battlefield or the new rainbow. but enough to maybe see a fraction of the player to get a hit. To make them start moving or edge them out of cover.
Or it makes them move into more cover so they having got as good a view as they had.
Maybe the higher Calibre the bullet the more damage done to players and the enviroment.
Side effect the higher the caliber bullet the greater the recoil.
I really cant mentiojn the next one enough....
NO AIM ASSIST!! NO AIM ASSIST!! NO AIM ASSIST!! NO AIM ASSIST!! NO AIM ASSIST!! NO AIM ASSIST!!NO AIM ASSIST!! NO AIM ASSIST!! NO AIM ASSIST!! NO AIM ASSIST!! NO AIM ASSIST!! NO AIM ASSIST!!NO AIM ASSIST!! NO AIM ASSIST!! NO AIM ASSIST!! NO AIM ASSIST!!
NO AUTOAIM !! NO AUTOAIM !!NO AUTOAIM !!NO AUTOAIM !!NO AUTOAIM !!NO AUTOAIM !!NO AUTOAIM !!NO AUTOAIM !!NO AUTOAIM !!NO AUTOAIM !!NO AUTOAIM !!NO AUTOAIM !!NO AUTOAIM !!NO AUTOAIM !!NO AUTOAIM !!NO AUTOAIM !!NO AUTOAIM !!NO AUTOAIM !!