1. #51
    @Fazotronic85 Im pretty sure hes referring to me.

    Originally Posted by funktastic- Go to original post
    Skycamefalling did appologise twice and as i see it , the laws of the internet are that ya shake hands and move on , or if an invitation or gesture of an end to any argument is given it is deemed accepted.

    The dude appologised twice ,i think a better man would have spit and shaked , instead of continuing to add aggrevating remarks to thier post. Not cool in my book just not cool at all.
    I have zero issues, its water under the bridge as far as im concerned. Since the tone of my initial response was brought up I was explaining the reason why it was flippant in nature. I assumed the purpose of bringing it up was so that I would address it, otherwise I would not have bothered.

    Regardless there are no hard feelings as far as im concerned.
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  2. #52
    Originally Posted by En0- Go to original post
    You should read Shifty's posts and mines and see that we said "It will be possible to get some of them for free but not everything".

    Also, as I explained in my previous post, I don't think we can be described as "greedy" (I explained why).
    However, "I want everything for free" is something that we won't be able to satisfy.

    Cheers,
    i have never asked for anything to be free let alone everything.
    i also never said that you guys were greedy in general but having one outfit cost 10$ (even if its just one that cost that much) IS imo a bit greedy no matter how you put it.
    it would be much easier for me to spend more money on the base game if that meant you would have more reasonable prices for this. i don't know how anyone could buy those outfits without feeling a bit weird.
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  3. #53
    Originally Posted by En0- Go to original post
    I described in my previous post why it's the most consumer friendly manner to do it. If you have better idea, shoot but the problem is that you don't have the overall knowledge and understanding of the context, but still, maybe something interesting can come out of it.
    Well im against microtransactions in all forms. I think its a better long term solution to focus on growing your fanbase rather than milking your current fanbase for more money. While microtransactions might be commonplace on mobile and to a lesser extent on PC, there is still a huge stigma on console which I assume is the primary source of income for redlynx.

    If you are dead set on putting them in fusion then I think it needs to be handled in the least obtrusive way possible. As other have mentioned, making the items easily obtainable through gameplay is a good way of doing it. The smart way to do it in my opinion is to launch microcurrency that is essentially worthless and virtually nobody would even consider buying. Then as time goes on start introducing more expensive and harder to obtain items. You know, let people dip their toes in the pool before shoving them in the water.

    But I want to say again, I think microtransactions at this phase are an all around bad idea. This is the first trials game available on playstation, you are just beginning to establish a fanbase on that platform. There is plenty of money to still be made via traditional sales. Things like microtransactions should be reserved for when you can no longer grow through a traditional sales model imo.

    Maybe im wrong but I was under the impression the trials series was doing well for itself. These types of monetization practices just seem out of place and unnecessary at this point. Unless redlynx is hard up for cash and layoffs are looming. This just seems like a case of a business trying to grow too fast. I think its an unnecessary risk, and I think it has a good chance of backfiring.

    EDIT: And En0, even though I vehemently disagree with you on just about everything. I gotta give you credit for engaging with everyone, microtransactions are a particularly tough sell.
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  4. #54
    Hi all,

    I love Trials. I suck at it, but I love it. It absorbs more of my time than is healthy, but I don't care. I loved evo, I love Fusion, and I love Frontier. They are all great. Sure there are some problems now and then, but Trials is the only game I have that has kept me interested for years on end playing every week.

    Keeping Trials going is partly our responsibility as a community, and partly RedLynx. They are not going to make if we are not playing it, and they also aren't going to make it if they lose money on it. Most games at this point would be done - DLC out, sales cycle done, next game lined up. I know many may think this would be good for Trials too, but I would much prefer Fusion to last 5 years with continuous updates and a way of financing those than to put out a new games every 12 months / 2 years with the inevitable problems we have seen. Part of that is DLC - but DLC almost acts like a circuit breaker for the casual triallists who can't play most of Track central due to DLC components. So we are left with a few options - we either turn Trials into a yearly subscription service (which I don't think would work), or implement something that unfortunately seems to work..... microtransactions.

    For people saying they would happily pay more for the base game, I see Trials on sale at my local game store for $20 (including DLC). We are not getting big numbers of full paying customers in here, so by keeping DLC prices down and implementing an additional income stream, hopefully we can keep a longer stream of content and get more people in when they see just how much you get with Fusion these days.

    One point I would like to add is that if Tourny's are the acorn earning method, can we please change up the tournaments? I feel like they have been the same since Tourny's started....

    Sure I might look at everything trials through rose coloured glasses - Sure some people would like Fusion to die and be replaced by the next version (which may or may not fix the real or perceived issues). At the end of the day the support we get in Trials is much greater than other comparable games.
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  5. #55
    booped's Avatar Senior Member
    Join Date
    Apr 2004
    Posts
    501
    I'm a great fan of keeping things simple, listen to what your customers want, build it for them and sell it to them.

    When trials has micro transactions and unicorns obviously this process has not been followed.
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  6. #56
    Originally Posted by puddinsworld Go to original post
    Hi all,

    I love Trials. I suck at it, but I love it. It absorbs more of my time than is healthy, but I don't care. I loved evo, I love Fusion, and I love Frontier. They are all great. Sure there are some problems now and then, but Trials is the only game I have that has kept me interested for years on end playing every week.

    Keeping Trials going is partly our responsibility as a community, and partly RedLynx. They are not going to make if we are not playing it, and they also aren't going to make it if they lose money on it. Most games at this point would be done - DLC out, sales cycle done, next game lined up. I know many may think this would be good for Trials too, but I would much prefer Fusion to last 5 years with continuous updates and a way of financing those than to put out a new games every 12 months / 2 years with the inevitable problems we have seen. Part of that is DLC - but DLC almost acts like a circuit breaker for the casual triallists who can't play most of Track central due to DLC components. So we are left with a few options - we either turn Trials into a yearly subscription service (which I don't think would work), or implement something that unfortunately seems to work..... microtransactions.

    For people saying they would happily pay more for the base game, I see Trials on sale at my local game store for $20 (including DLC). We are not getting big numbers of full paying customers in here, so by keeping DLC prices down and implementing an additional income stream, hopefully we can keep a longer stream of content and get more people in when they see just how much you get with Fusion these days.

    One point I would like to add is that if Tourny's are the acorn earning method, can we please change up the tournaments? I feel like they have been the same since Tourny's started....

    Sure I might look at everything trials through rose coloured glasses - Sure some people would like Fusion to die and be replaced by the next version (which may or may not fix the real or perceived issues). At the end of the day the support we get in Trials is much greater than other comparable games.
    Amen! This is exactly what i think. I have no problem to spend some acorns to get some gears. Look at all the kickstarter campains. A lot of people spent so much money to support things they like, and they didn't know what they will get at the end. We know exactly what we get for our acorns, and we will be able to pick what you want to have. For me i handle this like a little donation to RL. Did this already with the xbox avatar gears back in evo. An that was only cosmetic for my avatar and not for my rider ingame. And if i'm right a lot of people from here were happy about that gear back in the days and there were not so many complaints about that, if i remember correctly.
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  7. #57
    En0-'s Avatar Trials Developer
    Join Date
    Jun 2011
    Posts
    1,775
    Hi,

    I will answer everything later today, just missing a little bit out of time right now.

    I would just like to try to not pick at each other and if you really have to, create another thread ;-)

    Let's stay focused on Trials Fusion and its future.

    Cheers,
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  8. #58
    Well, sorry for all the fuss. Everything's fine, as far as I'm concerned.


    To get back to topic...
    I don't have anything against microtransactions in general, as long as there are a few things considered:

    1. they should be purely cosmetic (which they are)

    2. it should be possible to earn them in game, which they kinda are, but the conversion of ingame earnt $ to acorns should still be considered, since the ingame money gets totally worthless at some point pretty "early on" in the game. Like I said, a conversion rate of anywhere between 100/1 to 1000/1 would be nice, whereas the first one would be a really awesome gesture of the Redlynx team, but is probably (understandably) not going to happen and the second one would be on the other end of the spectrum, a little harsh, but I would still think of that to be fair. Meeting somewhere in the middle or 3/4 of the way would be the appropiate thing to do, I guess.

    3. half the price would do as well, in my opinion, 10$ really does seem a bit much. On the other hand, if there will actually be a conversion of the ingame money to acorns and the conversion rate is fair, the pricing might be acceptable, given that you have a realistic chance to earn the acorns and people who don't want to wait/put that much time into the game can just buy it.
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  9. #59
    Hi all,

    I love Trials. I suck at it, but I love it. It absorbs more of my time than is healthy, but I don't care. I loved evo, I love Fusion, and I love Frontier. They are all great. Sure there are some problems now and then, but Trials is the only game I have that has kept me interested for years on end playing every week.

    Keeping Trials going is partly our responsibility as a community, and partly RedLynx. They are not going to make if we are not playing it, and they also aren't going to make it if they lose money on it. Most games at this point would be done - DLC out, sales cycle done, next game lined up. I know many may think this would be good for Trials too, but I would much prefer Fusion to last 5 years with continuous updates and a way of financing those than to put out a new games every 12 months / 2 years with the inevitable problems we have seen. Part of that is DLC - but DLC almost acts like a circuit breaker for the casual triallists who can't play most of Track central due to DLC components. So we are left with a few options - we either turn Trials into a yearly subscription service (which I don't think would work), or implement something that unfortunately seems to work..... microtransactions.

    For people saying they would happily pay more for the base game, I see Trials on sale at my local game store for $20 (including DLC). We are not getting big numbers of full paying customers in here, so by keeping DLC prices down and implementing an additional income stream, hopefully we can keep a longer stream of content and get more people in when they see just how much you get with Fusion these days.

    One point I would like to add is that if Tourny's are the acorn earning method, can we please change up the tournaments? I feel like they have been the same since Tourny's started....

    Sure I might look at everything trials through rose coloured glasses - Sure some people would like Fusion to die and be replaced by the next version (which may or may not fix the real or perceived issues). At the end of the day the support we get in Trials is much greater than other comparable games.
    i agree except, i think a 5 year cycle for fusion is a bit long, maybe a 3-4 year cycle would be better. however i can perfectly understand why people that have been asking for more bike and rider customization feel frustrated.
    there are a few things to consider, first is that it's the only place a system like this can be fairly implemented (i know many of you would prefer it not to be implemented at all)
    secondly from what i understand the more expensive items are designed to be rare, an in game status symbol of sorts.
    finally for those who don't like the new system, hypothetically, how would you feel if they made it possible to buy the in game money via microtransactions and added a few items costing 10,000,000? (this is way beyond what most people have earned and beyond reasonable grinding, and would probably cost more than $10 to buy)

    i second the the idea of new tournaments, they were fun at first but they have got very repetitive. that being said i am really looking forward to the new update and DLC, they can't come soon enough.
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  10. #60
    Originally Posted by pizsquareda Go to original post
    finally for those who don't like the new system, hypothetically, how would you feel if they made it possible to buy the in game money via microtransactions and added a few items costing 10,000,000? (this is way beyond what most people have earned and beyond reasonable grinding, and would probably cost more than $10 to buy)

    .
    If it would cost more, that would be even worse. I dont understand the Point you're trying to make unless you're implying that ppl don't know how to count, the Price would still be to High changing nothing.
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