Hello,
It's a precaution because I don't want my words be used for FrontierOriginally Posted by Papasmur Go to original post
If you mean "it may mean something for the future games", we're not in a phase for next projects where we discuss the business model, we're much earlier than that, so I have no idea what we will do in the future related to this question.
Hope this transparency helps, there is no reason to worry about how I worded my phrase, just wanted to be sure my words were not used to talk about Frontier that works on a different business model, for different platforms and for a difference audience![]()
Cheers,
On the contrary, I would totally be interested in that. I cant speak for everyone else, but you can give me all the items for free and I wont be upset.Originally Posted by En0- Go to original post
Hello,Originally Posted by BeardinUSA Go to original post
It may be a little bit short minded![]()
I think you'd be happy when you get them, but you wouldn't happy that as we don't keep our budgets in balance, we stop supporting the game and we don't do another game neither.
If I like a singer, or a company, or whatever, I buy the product because I want it, but also because I'd like to see what they can do nextIf I don't pay for it, I can't complain if nothing comes after it.
That's what I had in mind with this phrase.
Cheers,
Thanks for the update...sort of
But I have genuine question...
Will the existing customization pieces be only purchasable under the new currency scheme after the update?
So I'm thinking should I spend the million or so I have right now on the pieces currently available or will they always be listed with the "old" money?
If they are going to be shifted across to new currency I think it's time to empty the wallet.
I have a lot to buy "if I was to ever buy it" and a reasonable amount in account to buy a fair bit of it.
I don't really have a need to buy any cosmetic items as I quite like the appearance of my rider as is (my HD Tshirt and spikey mohawk helmet)
But if everything is going to be switched over to new currency there's really no point in hanging on to it I'm thinking.
In terms of grinding tournaments I guess if I know I want something in particular I can tourney grind towards the required amount,
But it has to be said,
This IS a worrying precedent, and although I fully understand the need for revenue to support future development,
A lot of players like to have everything available to them within a game and they will simply walk away when their sums are done and I then worry about any future development if their is not as many players their at all to develop for...
Cheers![]()
Hi Ozy,
The objects that are now in-game for in-game currency will remain as in-game currency.
Also, iBlubbil proposed to add a new expensive object to use this currency, we're looking at that for a future update (more info to come in a few weeks).
The objects that can be purchase with acorns can be only purchased with acorns.
I understand the worry at the end of your post and we took it into account. The problem exists but it shouldn't impact too much.
Regards,
Thanks Eno, thats good to know.
I'll save those pennies in hope of an epic, expensive item(s) down the line
And yes, I'm sure all eventualities have been considered and hope there is minimal impact on the playerbase,
Still in two minds whether I'd like to see this "new" model be successful or not though to be honest, because as much as I would like to see you guys be successful in all ventures and secure future development I also have a little piece of mind wanting to see it scrapped because I can't feel bad for wanting free stuff lol
Cheers Eno.
My toughts on this...
Looks like the price to content ratio only applies to season pass/dlc's, not the customisations (based on what we know now at least), wich feels weird. I would say, if this is done to keep the base game etc.. at a low price I am fine with that, but since the game is already out for over a year I don't think this is the case. That said, I would rather pay more for a base price and get all the content a game offers than something like this.
I don't like the introduction of a 'grind' mechanic to get customisation content for free this late after a game's launch (+1 year), specially when it wil near to impossible to get everything just by playing. It would have been better if this system was introduced near/at launch in my opinion. And I don't see why that couldn't have been the case.
The problem here is not redlynx or even ubisoft , the problem is that there is too many people in the world who don't understant the actual value of money. The majority of this game will no doubt be children and it wont be their money that is being spent. The other problem is the same as always and that its always portrayed as virtual money being via transaction which is without a question so easy for kids to be seduced into clicking yeah i will buy. The one true fact in this i guess is how redlynx monitor the buying stage or checkout. I hope there is indeed a password stage where they will need the password from parents to actually buy these. As we know ps4 xbox are very cleaver at keeping this open so any child can or could buy anything they liked on card. It will be good to see how the actuall buying stage is managed and that should be an indicator of if its a money grab or not.
I guess i dont blame redlynx , ubisoft or anyone else but the stupid people who buy such items. I used thge same stratergy at only the age of 13 years old which had me earning £90 a day at the begining. If there is people are willing to pay and there is millions then its only supplying to the demand.
I think that amount of cash for an outfit a complete rip off and would not ever in my life part with one dime , But then i have my head screwed on , millions havent and nothing wrong with taking advantage of that. People who expect that a company should cater for its core fan base at every turn will no doubt end up with no game at all.
Please though redlynx dont let this rip us parents off by not putting a decent amount of protection on how to buy things. Im lucky my kids dont play this game but then again my kids wouldnt buy without my permission but there is many that will. I can imagine alot of parents face's hitting the floor if they get a bank statement through the door with transactions of acorns hahaha. Fifa did this to many parents dont follow suit.
Oh i do have a question also lol...
Is the acorns only gained from playing tournemants , i didnt read any other way that they can be earnt If so this is one big downer for me because i do not really participate in them and dont really wish to so if there is no other way to gain them , then i guess i wont be able to pimp my ride up. Not that big a deal but i would like to see these given for other things around the game , like the building aspect. Also will the tutorials just be about riding your bike or will they implement other tutorials for building in the new dash board. cheers
On PS4:Originally Posted by funktastic- Go to original post
Set PlayStation Store spending limits
There are a number of tools available to Master Account holders that help control spending by Sub Accounts. One such feature is the ability to set how much money can be spent in a calendar month.
- To set a monthly spending limit, make sure you are logged in to the Master Account.
- From the PS4's Home Screen, press up on the d-pad to get to the Function area.
- Go to (Settings) > [Parental Controls] > [Sub Account Management].
- Choose the Sub Account you'd like to restrict and press the X button. Then choose [Parental Controls]
- Under [Monthly Spending Limit] choose the maximum dollar amount you'd like the Sub Account to be able to spend in a month. This does not fund the Sub Account, it simply restricts the maximum amount of money they can spend in a calendar month even if there are additional funds available in the wallet.
On Xbox One:
- Go to the Home screen.
- Press the Menu button on the controller.
- Select Settings.
- Click Sign in, security & passkey.
- Select Create my passkey.
- Enter a 6-digit passkey.
- Confirm your passkey.
- Once you have your passkey, select the Purchase requires passkey check box. Now, when you want to make a purchase with your saved Xbox Live profile, youll be prompted to enter your passkey. To turn this feature off, repeat this step and clear the check box.
Question about Acorns - We haven't announced anything else.Originally Posted by funktastic- Go to original post
Question about videos on the community dash - I wouldn't think that it would just be riding replays and the like.
I'm very disappointed.
You deliberately cut a great feature from Trials Evolution: the customization right down to the last detail of the bikes and rider. I don't know if this happened due to missing time in order to reach the deadline for release or if you thought it wasnt that important to the players or you always had a payoption in your minds.
But the players voiced their opinion very clearly, that they are disappointed in the lack of customization. Your response was as always something like: "We hear you, we listen to you, we're not done with fusion, its work in progress".
Now with all the patches and DLCs released so far, not much happened regarding customization. Just some full body kit and helmets were added.
It feels the same since release of Fusion. There was a thread in the old forums what players would like to see in a future Trials game. And the wishes mentioned most often were: fix tireglitches, fix leaderboards (glitched scores), fix broken replays.
And then came Fusion. Tire glitches are worse than Evo, glitched leaderboards were the same, broken Replays were still a thing at release (couldnt even slomo) and MP wasnt there. When skimming through the forums it seems there are still bugs that are not fixed since release.
And now you release advanced rider and bike customization as a "have to pay" option for a game we already payed for.
The sad thing is that a lot of the skins are already in the patch files for the last big patch, but we just arent able to equip them. So its not even brand new content, but stuff you kept back. Some players have invested so much blood, sweat and tears in the game, have earned millions of ingame dollars and arent even able to spend them on new stuff unless they pay for acorns.
Thats just not fair.