Fun with something new, even though collecting lums basically is the same as the distance challenge in a way besides you have to skip some shortcuts.
We also enjoy the towers from time to time, but they are singleplayer only as the spawning wines would instantly kill of the one that lags behind in the slightest, so it would be preferable if they didnīt appear on the normal challenge, atleast not too often. All the distance stuff except Murphys (where one can play murphy dedicated, even in the extreme with rebinding the controller/keyboard) are not very fun for coop teams.
This is our opinion, and we realize that there is not many people playing in coop on PC atleast, so we donīt mind changing it up a bit as long as we get a few speed dojos now and again to get the andrenalin up
Landspeeds, wich there has been a bit of a shortage of lately, and speedpits are probably the ones we enjoy most after Dojos since they can be played in coop, and even have coop only moves occasionaly.
But most of all we wanna say thank you for caring and doing something fun, and again, thank you for cleaning up the leaderboards.
/Angwold & Mangwold
Hello Everyone,
Most of them already know me, Mya linked me here, since i was talking to her on skype ( being both french helps a lot )
She told me that some of this community was making a DOC with suggestions ?
PTK, Meph, Gael and Me already made some suggestions ( on the french forum), so guess we should all combine our efforts =)
I m not a Day 1 player, but I asked her, beside bringing new challenge if it would possible to add a Tower Speed in Normal mode, which would be 200 M as fast as you can, she will ask why there had none of them in normal and why only in extreme ! so hopefully we will see soon more tower speed =)
EDIT : May you add me the Skype group guys ? ID : SFRJulian thx
They're already cleared? Didn't look the last days but this would be awesome.Originally Posted by Angwold Go to original post
@Julian: The reason why there is no daily normal tower could have something to do with what Angwold has written. It's unplayable in Coop and maybe Ubisoft had this in mind.
But I'd really looking forward to such a shortened normal tower, too.
I meant removing cheater on daily and weekly challenges. If you hadnīt noticed there has been a few ones on this oneīs weekly that has been removed as they have been discovered.Originally Posted by MrMiyagi76 Go to original post
On the older challanges i donīt think they have been culled, including the invasion ones, but the current ones are being kept honest, and thats whats most important i think.
/Angwold
Well Challenges are usualy not made to be played coop ... my opinion, but i dont see what coop could benefit on speed tower ....Originally Posted by MrMiyagi76 Go to original post
Here is a list of what i suggested , give me your opinion :
When it comes to Distance challenge Mya could alternate with Distance / Lums as much as u can
Including More tower speed cause lately the Hazard has been awfull, and trying also to bring 200 M Tower speed in Normal daily
for the rest, i was suggestiing to increase the distance for any Speed Run challenge, and increase number of lums for Pits lums or Lotld lums like once or twcie per month
Originally Posted by Julian74000 Go to original post
Itīs really not about anyones opinion, half of the challenges are in fact COOP, only the extreme challenges are singleplayer. If they are coop-friendly and you have sometingh to gain by playing more than one, thatīs another thing, but itīs a fact that they are made to be possible to play in COOP.
Using a map thatīs not possible to play in coop on a non extreme-challenge would be to deviate from the norm i think Angwold meant to say, not that you could benefit from coop, there is a reason the towers never ever has been on a normal challenge.
I for one would like to see more coop-focused normal-challenge maps, thatīs the reason i love and play Rayman legends.
Yeah just came to the forum to see why this happened (a new challenge doesn't appear everyday but broken ones from time to time) since I always thought the levels were generated procedurally (the developers assembled the code called it a day and never returned) but it's really cool that you can adjust some things.
I honestly found the challenge a little lame (easy, but I REALLY don't mind. The easy the better) but of course I welcome the variety and a race to catch 1000 lums will be kind of funny at least one time (those challenges always end very soon).
Also another vote to bring back the race in the tower (not a fan, some of you guys broke that thing pretty hard) but so many pits are going to destroy me!