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  1. #21
    rob444_'s Avatar Senior Member
    Join Date
    Feb 2004
    Posts
    507
    I'm playing the game on high and it runs totally crap.
    I've tried running it on low and it runs totally crap and performance difference were minimal to none.
    My friend experience exactly the same thing.

    Feels like we're running a debug version of the game collecting tons of data (therefor high performance drop - like Battlefield series (3-4)) but I don't know.
    I'm pretty confident my PC should be able to play this game at 60 FPS or more even on low....


    PC specs:

    Windows 8.1 x64
    Intel Core i7 4790K 4GHz, 8MB
    MSI GeForce GTX 980 Ti 6GB
    ADATA 16GB (2x8GB) CL9 1600MHz XPG
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  2. #22
    markvrk's Avatar Senior Member
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    Jan 2009
    Posts
    558
    For what it's worth, and to those using AMD graphic cards - revert your drivers. Had a notificaiton yesterday that new drivers were available, updated, performance dropped significantly....reverted to previous version (Device Manager - Display Adapter - Graphic card - Driver tab - Revert to previous version) and the game ran much, much better.
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  3. #23

    Bad Performance

    Guys.... I played the closed Beta.

    My System then:
    I7 6700K
    16gb Ram
    R9 280x

    I set it to very high, and indeed, It ran like crap (25-30fps)
    Then the Open Beta came.

    My 2nd System:
    fx6100 (OC to 4.0Ghz)
    8gb ram
    r9 280x

    Guess what. The game is not running on 60 fps at very high. BUT it is constantly above the 30 fps line!
    (OK, these Dips at some specific points on the map are anoying, but It is still Beta and already looks better than last time)
    System is by te way a mid range system from 3-5 years ago!!!

    My 1st System:
    I7 6700K
    16gb ram
    rx 480 8gb

    Set the game to Ultra. Constant over 30 fps and absolutely fine. Keep in mind: the rx 480 is a mid range graphics card!

    To be fair, some consoles are less powerful and can archiev 30fps. But in every Xbox or playstation is the same Hardware.
    On the PC side of things are so many options to go with, that it is way more dificult to optimize a game.

    (Of course this is my personal opinion. And I am sorry for my English.)
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  4. #24
    GiveMeTactical's Avatar Banned
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    Sep 2013
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    4,501
    Originally Posted by fighter3005 Go to original post
    To be fair, some consoles are less powerful and can archiev 30fps. But in every Xbox or playstation is the same Hardware.
    On the PC side of things are so many options to go with, that it is way more dificult to optimize a game
    I am wondering how the Old Redstorm team managed to do this back in 2001 or how other console ports (CoD, MoH, BF) in the past have managed to make a decent port to PC game up to 2015-ish... perhaps because they were paying a bit more attention to detail? or was it perhaps because the game was done on a PC for PC and then ported to consoles?

    Whatever the case maybe, it seems like they only care to give PC players the basic so they can buy the game and then hope the game gets fixed or hope they will forget and buy the next flavor of the month next time around.
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  5. #25
    Things that need to be fixed in the pc version.


    Controller support anything other then a xb1 controller will cause massive fps loss regardless of game settings. eg ps3 controller plugged in will cause the game while in focus to run about 19 fps and 75 when not focused, (you can test by just running borderless windowed mode and tabbing out of the game into another program on another screen.)

    Fix for now is to run a xbox controller to pc or just remove any controller from your pc if its not a xbox one controller. Fixes fps issues.

    Texture loading on pc can go from fast to slow , no reason to it seems if you do not use cars or trucks the texture loading is fine , helicopters dont seem to be affected.

    Ultra texture / tessellation settings dont seem to be any improvement over high even though it adds another 1.5 gb of vram usage. Very high textures with 1.4 texture scaling gives the same effect without the performance hit.... (but it causes a lot of HDD swapping even with GPU's with massive amounts of vram.)

    NPC AI seems to do nothing in doors .

    Mouse sensitivity in game feels off to slow.

    Test systems

    i7 6700hq
    GTX 970m (6gb version.)
    16 gb ddr 4 memory
    windows 10

    Secondary test system

    i7 6820hk
    GTX 1070 SLI 8gb (sli disabled for the game.)
    32 gb ddr 4 memory.
    window 10

    The massive hdd swapping seems to happen when there is slow texture loading.
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  6. #26
    Edea-XiaoLin's Avatar Senior Member
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    Mar 2016
    Location
    Germany
    Posts
    738
    Originally Posted by topeira1980 Go to original post
    But does the game look ugly on medium?!?!
    THIS is what you need to ask yourselves.
    now, I didnt play the beta so take what im saying as words of a bystander.

    what if UBI called "low" HIGH, called "medium" - ULTRA and called "high" - UBERULTRAWOW?
    would you accept it then that the game runs fine on ULTRA?

    question is when you get the game to run at your favorite 50 or 60 fps (if you can get that high) than does it look sub par?
    If it isnt than let it go. it's just the f#*king name of the settings. it's not an indication of a visual quality.
    It's like crysis all over and people dont learn.

    If the game, on low, looks like garbage and constant pop-ins and ugly shadows and effects and stuttering and yada yada\ yada than there's a good reason for an uproar, but if it looks good on low than its a good looking game that can look even better after patched. if someone set the game to certain visual settings and let you play it without telling you what settings the game was on - that would have been the test. if you loved what you saw and how it ran than that should have been called "high".

    However, i do agree that a game should run on 60fps on high end rigs with 980 etc. at the very least on LOW. beyond that it's a matter of how ugly or beautiful LOW is.
    Hi i have played closed and open beta and i get around 40-60 fps(on medium) and it looks great to me
    about my specs i have not the recommended setup but the game runs kinda smooth for me
    I got an I3(3220) GTX 960(4gb) and 8GB ram i consider this low spec hehe but its enough to run GRW
    didn't expect to run the game so smoothly as it did actually,so the Dev's did a great job from my sight

    I will buy the game 100% bcs i like wht i saw on the Beta's.btw i play lone wolf only so i cannot say anything about coop/multiplay
    hope this helps
    sayonara
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  7. #27

    Your kidding?

    Originally Posted by docwatson223 Go to original post
    Finished the open bata this AM and can say that twin water-cooled 980ti's had major issues (flickering, choppiness) playing this at anything over 'medium'. SLI integration is missing and the video code needs some serious revamping.
    I was playing with a single 1070 and it played very robustly at Ultra or whatever the highest setting was. I wonder why the 980's would have any problems unless SLI is totally missing...? I figure a 980 should be about as good... I don't even have that great a CPU. 3550 intel I5 or something. Do you think there are some new components in the 10 series that are going to give everyone with a 9 series some negative workloads?

    Anyway. I enjoyed the graphics and thought that it was as smooth as it could be. Sometimes the game gets stuck but I understand that a lot is happening with it's framework.
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