You are certainly entitled to your opinion, but I think a little faith in game design will do you some good.Originally Posted by cytovag69 Go to original post
I don't like this one.Originally Posted by DaRedSovietGyro Go to original post
I agree. Sword breaks mid duel and you are not gonna survive more than 3 seconds. That, to me, seems less about skill and more about luck. These annoyances do not need to be present in the game. It also doesn't seem realistic. Focus on the game play of For Honor and do not adapt it to make it become like FPS genres. For Honor is creating a new genre on its own.Originally Posted by RakeVillain Go to original post
Your right its clear the devs know more about sword fighting than I do after all I could have never thought of such a genius system so I'm sure the either thought of an equally good system for duel wielding or they won't include duel wielding. I'm just concerned because I'm so excited for this game more than I've ever been for any other game. So its just that I want everything out perfectly.Originally Posted by Achemdor Go to original post
I totally understand. Duel wielding will be implemented. It is fairly obvious this is going to happen because of the CGI trailer, wallpapers, and developer interviews. I am sure through extensive beta testing that the system will be polished and refined to deal with any problems that arise.Originally Posted by cytovag69 Go to original post
Amen, brother. And as much as I'm impressed and optimistic about the game, I keep in mind the possibility of people coming up with a bad design for something, even if the same people figured out something genius in another area. Games with gret qualities can also have great flaws. I think the The Witcher 3 is a big example of this. So, I suppose our role as a community is to constantly keep things check, because we might just happen to figure something out before they do. That's what feedback is for. And if end up being wrong and they have been right all along about something, "no harm, no foul."
Their sire has been updated and includes info on shields. So, my bets about 'no shield' were wrong and I'm happy about it. That's the spirit. We're picky because we love it.
Exactly. A game as original as this one is bound to run into problems because they have nothing to consult because there are no games quite like this. But I feel confident that they will solve or have solved these problems.Originally Posted by Solid_Altair Go to original post
These are not confirmed classes, however, these will most likely be the classes that are presented in the game. The reason I say this is because of the wallpapers present on the official site and the classes imagined in the trailer.Originally Posted by cytovag69 Go to original post
Ya its hard to believe that they would put something in the trailer but not in the actual game.Originally Posted by Achemdor Go to original post