1. Is it possible to really trick your opponent? Let me explain exactly what I mean with this: You're guarding the left side, the other warrior sees that, so he knows that you could attack on the left side immediately. But then you quickly turn guarding off and attack him on the right side with him still guarding the left side (his right side). Is this possible and how fast is this possible? Since this would really help the skill gaps in this game to make more skillful in the matter of mindgames and the speed you can act as a player.
2. In the Live-Demo from Ubisoft we didn't see any 'R's (the thingy behind your own body), life bar and signs for attacks and guards. But later on on the developer multiplayer walkthrough there were all those signs. Did they probably hide them so it looks more realistic and juicy for the show or is it just because that was an early early version of the game and they didn't implement the other assets we all saw later on.
It acutally would be amazing to see the 'R' and signs for attack and defense disappear! This would once again help to increase the skill gaps and make it firstly more realistic and secondly more skillful, don't you think?
I asked this in an other thread but didnt get an answer yet so ill try herre ;p
From the demos I couldn't really make out, is there an attacking and defending turn? Or attack is free, so you can just spam attacks as soon as combat-lock is on?
It seems like you shouldn't have to wait so long before attacking. Is there a cooldown period after target lock? or you can start with a preemptive entry attack? It that someone can abuse?
Was there a chance to play a Viking character? Or there was only one gamemode with Samorais vs Knights?
Greetings,
Farkas
#IamViking
There is no cooldown for attacking after lock opponent, check this gameplay footage from E3Originally Posted by WolfeyFarkas Go to original post
https://www.youtube.com/watch?v=H52r...ature=youtu.be
You can even attack before locking opponent. People in the videos wait for attacking because it can put you on a bad spot and they are doing mind games with the opponent.
I didn't play the game but I saw all gameplays a few times and I think I got a good undestanding of how it works. Where I lack of information is in certain moves and how comboing attacks actually works, which is hard to understand just for seeing the game and not playing it.
very very cool thanks for the video!Originally Posted by Eiddard Go to original post
It answers quite some questions i had.
May a mod please merge this thread with mine? http://forums.ubi.com/showthread.php...r-at-E3!/page2
DoneOriginally Posted by Fatal-Feit Go to original post![]()
in response to the thought that making the creepers two hit kills would break the game. can you explain your reason for that? one hit kills makes it appear much to easy to be honest. I hope that the AI for the soldiers is stepped up to make them a bit more challenging, especially so if we're on a match that doesn't have respawn.
Originally Posted by rafoca Go to original post
There was no info released about a campaign even being there. The demo was all focusing on the multiplayer pvp combat system..