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  1. #21
    Originally Posted by Oakmantle Go to original post
    I also believe the developers stated that the idea of "Heroes" was an integral part of the design philosophy. As much as historical accuracy, they may also want to replicate the feeling of being someone that really stands above others on the battlefield, much like the famous generals of Feudal Japan, legendary Knights and Viking warlords.

    Personally I do not think this game benefits much from having numbers as high as some have suggested. Not only does it appear to run counter to the 1v1 and more intimate design philosophies, but also stand a great risk of lowering performance and turning tactical combat into a fairly mindless thug of war. Especially for random players, acting to a team's interests is hard enough as it is in smaller groups, and it will undoubtedly make for scenarios where Clans go on pubstomps. And though you can argue for Clan vs. Clan, I am not so sure that organizing even 10+ players on each side for every match is something that is going to keep the gamemode, and subsequently the game itself, envigorated for long.

    And OUTLAW_Smokey, I do not mean to be rude, but I suggest you stop taking all the arguements as personal offenses. We are all just trying to pitch our own constructive ideas for the game we already love, even though it's not even out yet.

    You miss judge me, I am just not a fan of people who like to assume. Does that bother you? I like people who have different opinions but not people who attack mine in a manner which either insults (which has not happened) or make false judgement which has. I'm sorry to disappoint you if you think otherwise.
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  2. #22
    Originally Posted by Oakmantle Go to original post
    I also believe the developers stated that the idea of "Heroes" was an integral part of the design philosophy. As much as historical accuracy, they may also want to replicate the feeling of being someone that really stands above others on the battlefield, much like the famous generals of Feudal Japan, legendary Knights and Viking warlords.

    Personally I do not think this game benefits much from having numbers as high as some have suggested. Not only does it appear to run counter to the 1v1 and more intimate design philosophies, but also stand a great risk of lowering performance and turning tactical combat into a fairly mindless thug of war. Especially for random players, acting to a team's interests is hard enough as it is in smaller groups, and it will undoubtedly make for scenarios where Clans go on pubstomps. And though you can argue for Clan vs. Clan, I am not so sure that organizing even 10+ players on each side for every match is something that is going to keep the gamemode, and subsequently the game itself, envigorated for long.

    And OUTLAW_Smokey, I do not mean to be rude, but I suggest you stop taking all the arguements as personal offenses. We are all just trying to pitch our own constructive ideas for the game we already love, even though it's not even out yet.

    I agree that we "the hero" should stand out and be stronger, but not to the point where you are like 2 ft taller and just wipe the minions aside like dirt.
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  3. #23
    Oakmantle's Avatar Member
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    Originally Posted by OUTLAW_Smokey Go to original post
    You miss judge me, I am just not a fan of people who like to assume. Does that bother you? I like people who have different opinions but not people who attack mine in a manner which either insults (which has not happened) or make false judgement which has. I'm sorry to disappoint you if you think otherwise.
    It's just the way you formulate yourself in your replies. Things like "I'm sorry to disappoint you if you think otherwise" really gives the whole thing a toxic tone. It's really not the kind of phrasing you would use if your intentions were to come across as respectable, and it goes a long way to incite negative responses. I am of course by no means disappointed that you are not out to be rude, as neither am I.

    And yes, it may be a little bit too easy to mow through the npc soldiers. It may be that they don't want people to get hurt and disadvantaged in the PvP aspect because of engaging creeps or getting mobbed up on by them, but you can counter that by saying a player should be smarter about engaging them in the first place. I will just wait to hear what the devs have to say myself.
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  4. #24
    spaff_meister's Avatar Member
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    So Outlaw, are you going to provide a response to those criticisms that people are presenting, or just ad hominem your way about this thread?

    I'll sumarise:

    The very fundamentals of the game's design are conceived for small teams, something which - if larger teams were integrated - would require so many changes to the core mechanics that otherwise the game would be unbalanced, unintuitive, uninteresting etc.

    Also, that when people mention games such as CS:GO, they are doing it to present an example of a small team based game which is successful, despite you claiming such a feature to be a fundamental downfall.

    As an addition, the more opponents you add to the field, the less personal the experiance becomes, something which the Devs have mentioned is the VERY FOUNDATION of the game's concept (the story about wanting to capture the feeling of a duel.

    I'd appreciate you addressing these points individually, rather than blanketed responses of before.


    p.s, with a communication platform such as a forum, people NEED to make assumptions to interpret incomplete data (the inefficiency of text-based language). This is unavoidable.
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  5. #25
    Originally Posted by Oakmantle Go to original post
    It's just the way you formulate yourself in your replies. Things like "I'm sorry to disappoint you if you think otherwise" really gives the whole thing a toxic tone. It's really not the kind of phrasing you would use if your intentions were to come across as respectable, and it goes a long way to incite negative responses. I am of course by no means disappointed that you are not out to be rude, as neither am I.

    And yes, it may be a little bit too easy to mow through the npc soldiers. It may be that they don't want people to get hurt and disadvantaged in the PvP aspect because of engaging creeps or getting mobbed up on by them, but you can counter that by saying a player should be smarter about engaging them in the first place. I will just wait to hear what the devs have to say myself.

    The "toxic tone" as you like to put it is intentional, to make it clear that I won't respect someone who shows no respect, what is most ironic is the way you mention not to sound rude yet you like to judge also based on no merit.
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  6. #26
    Originally Posted by tom1172821 Go to original post
    So Outlaw, are you going to provide a response to those criticisms that people are presenting, or just ad hominem your way about this thread?

    I'll sumarise:

    The very fundamentals of the game's design are conceived for small teams, something which - if larger teams were integrated - would require so many changes to the core mechanics that otherwise the game would be unbalanced, unintuitive, uninteresting etc.

    Also, that when people mention games such as CS:GO, they are doing it to present an example of a small team based game which is successful, despite you claiming such a feature to be a fundamental downfall.

    As an addition, the more opponents you add to the field, the less personal the experiance becomes, something which the Devs have mentioned is the VERY FOUNDATION of the game's concept (the story about wanting to capture the feeling of a duel.

    I'd appreciate you addressing these points individually, rather than blanketed responses of before.


    p.s, with a communication platform such as a forum, people NEED to make assumptions to interpret incomplete data (the inefficiency of text-based language). This is unavoidable.

    I thought I made it clear I have no intent in having an argument with you, but if you must come back for some reason, let me leave you with this, judge those based on what you know not what you don't.



    "So Outlaw, are you going to provide a response to those criticisms that people are presenting, or just ad hominem your way about this thread?"


    Already addressed on page 2 maybe you missed it? I wouldn't be surprised.
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  7. #27
    MisterWillow's Avatar Senior Member
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    Originally Posted by OUTLAW_Smokey Go to original post
    I stopped reading after that, I have no interest in someone who likes to throw around assumptions. So I regret (or do i?) to inform you, that was a waste of time typing on your end, if you expect me to read it. Ridiculous.


    Also if you would like a lesson in how to disagree before you add to the discussion in future, read what Kenji and Snorri had to say and understand disagreement doesn't have to resort to assumptions without evidence.
    You made the first assumption. I was responding to it. I suppose you read the quote above the line where you stopped, since it was a quote from you.

    I quote you again:

    Originally Posted by OUTLAW_Smokey Go to original post
    Seems to me you are more interested in something being rushed and sloppy than something that takes time to be refined, I guess that might be the difference between us..
    Either respond to my criticism or don't, but don't act so imperious. Doing so hardly invalidates what I said.
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  8. #28
    Oakmantle's Avatar Member
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    Originally Posted by OUTLAW_Smokey Go to original post
    The "toxic tone" as you like to put it is intentional, to make it clear that I won't respect someone who shows no respect, what is most ironic is the way you mention not to sound rude yet you like to judge also based on no merit.
    Merely giving the feedback to what I see. And it isn't to sound rude, as I honestly felt like you were coming back far worse than the people you responded to. I wish to point out that you cannot expect people to behave towards you based on merits they have no way of knowing. It is by responding to them in a respectful manner that you can earn their respect in turn - simply being the bigger person.

    I do not wish to perpetuate a debate on the subject, however. If you want to talk I am available through PM. It's not what this thread is meant for ^^;
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  9. #29
    spaff_meister's Avatar Member
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    Originally Posted by OUTLAW_Smokey Go to original post
    I thought I made it clear I have no intent in having an argument with you, but if you must come back for some reason, let me leave you with this, judge those based on what you know not what you don't.
    >open thread offering gameplay suggestion
    >get buthurt when people disagree
    >start talking in riddles,
    >assume intellectual superiority
    >???
    >Win the internet.

    Welp.


    "Already addressed on page 2 maybe you missed it? I wouldn't be surprised."
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  10. #30
    Oakmantle's Avatar Member
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    A lot can happen in the time it takes to write a response. The more you know!
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