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  1. #1
    Be1dou's Avatar Senior Member
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    Is For Honor being built on the AnvilNext Engine?

    Or a modified version, maybe? There's a striking similarity between For Honor and Unity. From the fluidity of the animations to the amount of active onscreen AIs, I can almost swear it's the same engine.

    It doesn't really matter, but a confirmation would be nice.
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  2. #2

    Hi

    Hi,

    I hope for good optimalisation engine, unity in AC is horrible
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  3. #3
    Assassin_M's Avatar AC Expert
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    Originally Posted by poftaclan Go to original post
    Hi,

    I hope for good optimalisation engine, unity in AC is horrible
    Engines can be optimized, you know. They don't stay in one state forever.

    It could be using the same engine. I could definitely see the physics system being the same.
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  4. #4
    Originally Posted by poftaclan Go to original post
    Hi,

    I hope for good optimalisation engine, unity in AC is horrible
    Unity was fine its just a really system intensive game
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  5. #5
    Be1dou's Avatar Senior Member
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    Originally Posted by Assassin_M Go to original post
    Engines can be optimized, you know. They don't stay in one state forever.

    It could be using the same engine. I could definitely see the physics system being the same.
    I definitely see it in the foliage, lighting, and tessellation as well. It's certainly apparent during the panning at 2:00 in the demo.



    Originally Posted by Purona Go to original post
    Unity was fine its just a really system intensive game
    Yeah, Unity wasn't poorly optimized, it was ahead of its time and was pushing current-gen consoles too far with its ambitions. The engine, itself, is light years ahead of most modern video game tech used today. That said, I don't think For Honor will have too much stability problems if it's running on the same engine because it doesn't have nearly as much onscreen AIs as Paris and it doesn't need to load tonnes of interiors in the background.
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