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  1. #331
    i was wondering if in the actual game will you be able to change the control scheme? like in the helicopters and planes specifically because in my opinion i find it kind of difficult to fly the helos. i hate to compare games but in battlefield you can change the controls to make it alot easier to use and i would be able to use the mini-guns and the rocket pods with out having a hard time and coming in at a crazy approach to deal some damage. maybe im just not that talented but i just want to control the aircraft a bit easier. thanks!
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  2. #332

    Splitscreen Co-op

    Originally Posted by Cortexian Go to original post
    I'm trying to get some clarification on what we can/can't say.

    It's safe to assume that any questions that you currently ask about SPECIFIC mechanics, like bullet drop, customization, mission types, anything multiplayer except for the cooperative mode, will be a no go... The game is simply way to early in development to get accurate answers on these kinds of questions.

    I tried my best to answer H0EY's questions in his original thread.

    On the topic of coop. Anyone here miss splitscreen? like having friends over at your place and playing the same game?
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  3. #333
    Originally Posted by UbiKeeba Go to original post
    You can play offline.
    Questions:
    -Do we need ANY online connection in order to play OFFLINE ?
    -Do we need a connection to Ubisoft servers in order to play OFFLINE ?
    -Is this game ENTIRELY OFFLINE playable ?
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  4. #334

    Minor Changes

    First of all I really enjoyed the open beta and look forward to seeing what changes will be implemented into this game before launch or hopefully asap post launch. Here's a few things I would like to see;

    1. When you are a passenger on a helicopter a player currently cannot access their binoculars.

    2. When playing with the HUD hidden (which is great, insanely difficult but great nevertheless) you cannot see which item C4, Frag, Flashbang, etc. you have equipped I feel it should show up on the screen briefly then disappear.

    3. Make camouflage effective in the correct environment and vice versa.

    4. Helicopter flying mechanics, I won't go into it as everyone has mentioned this.

    5. Please make our AI squad mates customisable... bit of a joke that you can't.

    6. A reward scheme or bonus XP for successfully completing a mission stealthily or without raising an alarm/reinforcements etc.

    7. As fun as coop was and fragging and running over unsuspecting teammates when messing around, there should be a penalty for this. Maybe when free roaming or something. Obviously mistakes happen when doing missions. So if you dont have a mission selected/highlighted then a timed penalty where you cannot attack or control vehicles I feel would be a step in the right direction.

    I don't know if these changes are MINOR and easy to achieve but I would like to see the above implemented into the game. Let me know if you agree/disagree.
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  5. #335

    Play splitscreen

    I think it will be very fun if we can play splitscreen with a friend. I miss does game that you could play with somebody in the same room. Don't get me wrong online it's cool but play with someone you know like your boyfriend, girlfriend or friends its pretty nice.

    I hope in the real game that will be an option.
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  6. #336

    i have a question/request for a Dev

    How come there's not a feature to drag away eliminated enemies to an area where their body won't be seen to alert other targets in the same area? I ran a couple Steal a Helicopter missions where the enemy's body alerted the others and the helicopter flew away before i could kill the pilot. Do you think this can be added to the game? I also was wondering i made a 700m snipe shot but i noticed that if i didn't focus on the NPCs with my scope while slowly going backwards they would disappear and i would have to get back to around 400m before they would be visible again....is there anyway to make the NPCs not disappear at +500m? Is that a software or hardware issue/limit? I have a personal goal to snipe an NPC at around 1000m.
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  7. #337
    i was thinking that there should be a fast roping skill so that if a helicopter hovers several meters above a roof or the ground you can drop a rope that you and your team can use to get out of a chopper fast and close to the ground because in the beta you had to be high up to parachute or else the ground comes up to close and u can't pull the chute in time.

    of course thats just an idea and let me know by replying if you agree
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  8. #338

    Just my two cents

    Originally Posted by Basquic Go to original post
    On the topic of coop. Anyone here miss splitscreen? like having friends over at your place and playing the same game?
    Originally Posted by chacha0331 Go to original post
    I think it will be very fun if we can play splitscreen with a friend. I miss does game that you could play with somebody in the same room. Don't get me wrong online it's cool but play with someone you know like your boyfriend, girlfriend or friends its pretty nice.

    I hope in the real game that will be an option.
    I agree that splitscreen would be alot of fun and almost ideal to have. Its 2017, im sure Ubisoft can add splitscreen into a game to allow for 2 players to play together on one screen/tv.

    I believe the driving needs to be tweaked, something that feels more realistic. (Unless the driving in the beta was broken and thats why it was mediocore at best. The handling on the bike and helicopter as well.)

    Tweak the AI so when youre stealthing your way into a camp site and the rebels decide to show up and go in guns blazing and blow your cover that you spent 10mins acquiring...not sure if thats suppose to happen or not..

    A Jump(x) button...that would be neat, wont feel like Ubisoft created The Division 2..

    Another tweak that most would agree would be to have a dedicated button for taking cover instead of just gradually running up to a wall and hoping your guy takes cover properly. Not to forget for some reason, the players camera decides to pan at different angles and the player doesnt actually "take cover". More like he just crouches behind something.


    And last but not least, having the ability to fully customize your button layout. I tested the beta on PS4 and the Square button to hold it down in order to get into a vehicule is just hard to get use to when most games are either triangle or customizable.

    Thats just my two cents.
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  9. #339

    Splitscreen

    Originally Posted by Jmelo961 Go to original post
    I agree that splitscreen would be alot of fun and almost ideal to have. Its 2017, im sure Ubisoft can add splitscreen into a game to allow for 2 players to play together on one screen/tv.

    I believe the driving needs to be tweaked, something that feels more realistic. (Unless the driving in the beta was broken and thats why it was mediocore at best. The handling on the bike and helicopter as well.)

    Tweak the AI so when youre stealthing your way into a camp site and the rebels decide to show up and go in guns blazing and blow your cover that you spent 10mins acquiring...not sure if thats suppose to happen or not..

    A Jump(x) button...that would be neat, wont feel like Ubisoft created The Division 2..

    Another tweak that most would agree would be to have a dedicated button for taking cover instead of just gradually running up to a wall and hoping your guy takes cover properly. Not to forget for some reason, the players camera decides to pan at different angles and the player doesnt actually "take cover". More like he just crouches behind something.


    And last but not least, having the ability to fully customize your button layout. I tested the beta on PS4 and the Square button to hold it down in order to get into a vehicule is just hard to get use to when most games are either triangle or customizable.

    Thats just my two cents.
    Hey JMelo

    Im happy to see people miss the splitscreen option. its like the old days where friends used to get together and play board games. instead of each being at there own homes to play a game together. im happy to hear people feel the same way and hope they put the option in the game.

    i know the AI gets better when you can afford the perk but yes the AI does get spotted sometimes when you are trying to be quiet.
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  10. #340

    Why is the huntsman rifle a shot gun?

    Ubisoft, in your deluxe package the description says you get a huntsman rifle as part of the package. But it's not a rifle at all, it's a shotgun. Why is that like that, and what if any plans are there to fix that? I bought the deluxe edition because of the huntsman man rifle. Figuring it would be a 7mm or a .308. but nope it's a shot gun and shot guns are not rifles. Very disappointed. Not that $10 extra is a lot, but that's what I paid the money for, a rifle. A shot gun does me zero good for the way I play. Though it does look good. I would have been just as happy had it said huntsman shotgun. I would have just gotten the standard edition. But now I feel cheated out of a little extra cash by being deceived and false advertising.

    Please add an actual rifle to the package before release.
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